Casual Gaming Destroying the Industry? Thanks Ant.
"But is that good or bad for games? It can be looked at any number of ways,
really. On one hand, you could make the argument that in these trying
economic times videogames need to appeal to as wide an audience as possible.
Perfectly logical statement. But on the other hand there's this galley of
hardcore, diehard videogame fans that feel slightly alienated by 'dumbing
Be Considered a Religion. Thanks Mike Martinez and
"The radical newness of cyberspace lies in its ability to make time and
space relative. The network of computers all over the world is always
present, is attainable seemingly everywhere and offers a new mediation to
experience. When we conduct a spiritual quest as we search for a framework
to live with, cyberspace offers endless possibilities for searching,
finding, and searching further."