I just finished the game on PC. It's a solid game but the constant enemy confrontations get annoying. It wouldn't be so bad if the combat flowed better but the current implementation completely kills the pacing of the game. They should have made the dropkick knock enemies down, not just back. That way, you could could momentarily incapacitate them without needing to get into a fistfight. The slide could have also been used to slide through enemies' legs or something. I still managed to get through most of the game without fighting but there were a couple of parts where I had no choice.
The levels are a bit formulaic too. You have a chase scene, then a "puzzle" scene, then a chase scene, puzzle scene, rinse and repeat. The chase scenes are somewhat problematic if you aren't using runner vision, as it isn't always clear where you need to go. I often found myself running around in circles while getting shot at. Finally, none of the levels are particularly memorable. They are all sterile and minimalistic, which works with the story but just doesn't make for interesting scenery. This is definitely no Tomb Raider in that respect.
Oh yeah, the story sucks and is pretty predictable. It also has an unsatisfying ending.
I still think the series, much like Assassin's Creed, has tons of potential. If they just work on the combat, story and variety, a sequel would be great.