NVIDIA GeForce 3D Vision

NVIDIA Takes Video Games Into 3D on BusinessWeek takes a look at NVIDIA's GeForce 3D Vision, new stereoscopic technology being introduced by NVIDIA using wireless shutter glasses and NVIDIA accelerators. Unlike previous such glasses these will offer stereo by alternating between eyes, offering 60 FPS for each, which means this set-up will require specific LCD monitors that support a 120 Hz refresh rate or a 3D-ready DLP television. The glasses have an MSRP of $199.00, not counting the monitor or video card, and there are articles about this on AnandTech, Benchmark Reviews, Bjorn3d, Elite Bastards, HotHardware, nV News, and Overclockers Club.
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Re: I can`t believe....
Jan 8, 2009, 20:41
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Re: I can`t believe.... Jan 8, 2009, 20:41
Jan 8, 2009, 20:41
 
Everything is rendered in 3D engines these days. The environment is already 3D, it's just ouput to a 2D display.

Any hardware that cares to can intercept the render calls, offset the camera position, render, offset it the other direction, render again, and composite it for a 3D image. This will work with essentially any modern game rendered in a 3D engine without requireing any changes to individual games.

Was looking at a 3D monitor the other day in Fry's that demonstrated a dozen or so modern games (WoW, L4d, Crysis, etc) in 3D display. It kind of sucked as it used polarized lenses, so there was still a ghost image for each filtered lense...but other than that it was pretty impressive.
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