On Turbine & Microtransactions

A post to The Lord of the Rings Online Forums reassures subscribers that Turbine is not planning on implementing real-money transactions into their Lord of the Rings MMOG, or presumably any of their current projects, responding to outcry over a job advertisement noticed by Massively that references "Turbine's micro-transaction-based in-game store." Without going into too much detail, they clarify that this is for a future game, rather than a current one: "We know the recent job listing has caused a bit of a stir, but please be aware that this posting is for an unannounced future project." Thanks Eurogamer.
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I'd hate to be...
Jan 6, 2009, 10:40
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I'd hate to be... Jan 6, 2009, 10:40
Jan 6, 2009, 10:40
 
An accountant for an MMO that prescribes to the "microtransation" fad.

Yes, fad.

I can see it already...

Investor: "So, you estimate having approximately 500,000 subscribers paying a subscription fee of $15 per month, growing at a rate of approximately...."

Reply: "Uhhh, no, we uhm, expect our green pin striped hats to be very popular with our 20-28 year old male who lives in Southwest California player base, and they sell for $5 each, we think we will sell anywhere between 1,000 and 25,000 of them, our purple hair dye with highlight extensions might be popular with our 15-18 gothic female audience, and it sells for $4 a bottle, we expect to sell anywhere from 2,000 to 20,000 bottles, and.........etc, etc, etc, etc"

Investor: "Uhhh, no thank you."

In the already volatile MMO industry, this is just a recipe for disaster.
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