The
EVE
Online Insider has further follow-up on the exploited bug in EVE Online that
made the news recently. To recap, a bug in how star bases work
made it possible to reuse the same raw materials in the manufacturing process,
and like any good scandal, questions have been raised about who knew what, and
when. Though they say a full investigation will take weeks, CCP now offers some
preliminary findings, including their belief that the bug has probably existed
since player owned structures were introduced on November 24th, 2004 as:
"Changes to the Starbases code from launch until February 2007 are minimal and
very unlikely to have caused the bug," that they still don't know when
exploiting it began (but at least since the beginning of this year), that they have
been so far unable to find an older petition reporting the bug, that they have
found no connection between their staff or the Council of Stellar Management
with the exploit, and that: "Our actions so far have included the eradication of
178 starbases that were exploiting this issue. Some had multiple reactors
running in the bugged state. We have also banned all those we have found
directly involved and all accounts we have found to be connected to those
players. The investigation is still under way and will take a while to
conclude." Thanks
Massively.