Assassin's Creed 2 Talk

Joystiq confirms plans for an Assassin's Creed sequel, relating comments about the project during Ubisoft's first-half fiscal 2008-09 conference call. A sequel to the successful stealth/action game was probably a given, but the confirmation indicates they are shooting for a release during Ubisoft's fiscal 2010, which would make for a holiday 2009 release using those old-fashioned non-fiscal calendars the rest of us are saddled with. GiantBomb has their own light to shed on this news (thanks Destructoid), as during the taping of an episode of Gametrailers' Bonus Round they picked up word from tapped-in industry analyst Michael Pachter that the middle ages setting of the first Assassin's Creed will shift several hundred years forward into the 18th century, perhaps to be set during the French Revolution. This news of a time shift is not confirmed, and other details like target platforms are not available at this time.
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Re: Assassin's Creed 2 Talk
Nov 30, 2008, 22:04
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Re: Assassin's Creed 2 Talk Nov 30, 2008, 22:04
Nov 30, 2008, 22:04
 
Not what I meant. Your negative opinion on the game is what prevents objectivity. I was a fan of the game overall but can acknowledge it's faults, that's the difference between you and I. It was fun but flawed but the freerunning wasn't one of those flaws.
I see. You can be objective because you liked the game, but because I didn't like it, I'm obviously unable to be objective. A logical leap worthy of Altair himself.

You don't sound like you spent a lot of time with Assassin's Creed. Interaction was frequently required in much of the freerunning, just obviously not to the degree of something like Mirror's Edge. As for the goal of the game, the videos and ads I saw showcased the game world, combat and many other things. They didn't focus solely on the freerunning. If you feel they did then please point to a specific advertisement to give us an example.
After playing through most of the second city area, I realized that I was doing the same things over and over, that the combat was not remotely challenging, and that the platforming aspects were virtually automatic. While they were neat to watch for a little while, they certainly can't carry the game. The story seemed like it had the potential to be interesting, but I just couldn't force myself to keep doing the same things over and over to get through the game while not being challenged in any way.

As for the goal of the game, the videos and ads I saw showcased the game world, combat and many other things. They didn't focus solely on the freerunning. If you feel they did then please point to a specific advertisement to give us an example.
Not solely, no, but it is featured at least as prominently as the combat system and the story aspects. Seeing as the combat provides no challenge, the platforming provides no challenge, and the missions are ridiculously repetitive, I wonder what people actually see in this game aside from the graphics and cool-looking moves. Like I said before, it seems like their main goal with the game was for it to look cool. They obviously didn't consider deep gameplay or challenge to be on their list of goals. I guess some people just like to watch the game look cool.

"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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 Re: Assassin's Creed 2 Talk
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