Assassin's Creed 2 Talk

Joystiq confirms plans for an Assassin's Creed sequel, relating comments about the project during Ubisoft's first-half fiscal 2008-09 conference call. A sequel to the successful stealth/action game was probably a given, but the confirmation indicates they are shooting for a release during Ubisoft's fiscal 2010, which would make for a holiday 2009 release using those old-fashioned non-fiscal calendars the rest of us are saddled with. GiantBomb has their own light to shed on this news (thanks Destructoid), as during the taping of an episode of Gametrailers' Bonus Round they picked up word from tapped-in industry analyst Michael Pachter that the middle ages setting of the first Assassin's Creed will shift several hundred years forward into the 18th century, perhaps to be set during the French Revolution. This news of a time shift is not confirmed, and other details like target platforms are not available at this time.
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Re: Assassin's Creed 2 Talk
Nov 30, 2008, 14:12
38.
Re: Assassin's Creed 2 Talk Nov 30, 2008, 14:12
Nov 30, 2008, 14:12
 
There's nothing complicated about timing gimmicks in platformers. It's memory repetition exercises.
Not when the game-world is dynamic. It's timing and reflexes, along with the ability to spot objects and patterns. Memory has little to do with it as the timings will be different all the time.

The goal of AC was not to be a platformer, it was to have that supplement the gameplay.
Supplement what gameplay? The repetitious pre-assassination missions? The cheese-fest combat where you can defeat virtually any number of enemies? The platform elements were the central feature of the game and were hyped more than anything else by the developers and advertising.

This comment was edited on Nov 30, 2008, 14:17.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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 Re: Assassin's Creed 2 Talk
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