96% of Games Unprofitable?

Cooking Up A Blockbuster Game on Forbes.com reports some data from Electronic Entertainment Design and Research (EEDAR), who do market research on games for clients like Electronic Arts and Activision. They offer a shocking tidbit, saying only 4% of released games are profitable: "Only 4% of games that make it to market actually make a profit, he says. About 60% of a game's budget is spent reworking or redesigning a game. Armed with all this data, companies can make those tough calls early in the development process." Thanks GameDaily.
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Re: 96% of Games Unprofitable?
Nov 22, 2008, 06:35
16.
Re: 96% of Games Unprofitable? Nov 22, 2008, 06:35
Nov 22, 2008, 06:35
 
I think that the headline should actually read 96% of games Unbuyable?

If games publishers and producers actually invested more of their time in delivering good, finished games that actually live up the the hype they spend months, even years shoving down our throats as we patiently await their releases instead of trying to control the market with DRM, fixing reviews and working out how to gouge as much cash from us while generally acting like a bunch of corporate cuntdrones and shitting all over those of us that actually buy the games and keep these asshats in jobs, then they might make a few more ££££. They certainly would from me.
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