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Game Hostility Study Follow-ups

Texas A&M Researcher Disputes New Game Violence Study on GamePolitics has a comment from one of the American researchers whose work was part of a new study on game violence mentioned earlier today, refuting the conclusions drawn about the hostility caused by violent games. On another related note, the Entertainment Consumers Association has issued a statement in response:

“For the better part of the past decade we – game consumers, makers, sellers and creators – have been waiting for the results of an unbiased, longitudinal and comprehensive study to be done which will inform us about the potential harmful effects of entertainment products on our children. Unfortunately, with the report published in the latest issue of Pediatrics, we remain wanting,” said Hal Halpin, president of the Entertainment Consumers Association (ECA), the non-profit organization which represents the rights of video and computer gamers. “One of the ways in which our stance is likely very different from others in the discussion on the subject is that the ECA would encourage more and better research on the matter. The problem has been, and apparently continues to be, that the agenda of the researchers supersedes our want and need for inclusiveness of all media… not just games – for the overtly sensationalistic spin that will inevitably be employed – to the exclusion of music and movies. We remain optimistic that longitudinal research that is truly comprehensive, objective and inclusive will be performed and shared, but sadly that day has not yet come.”

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6. Re: Game Hostility Study Follow-ups Nov 4, 2008, 19:57 ldonyo
And I thought Surf was just a detergent.

Hal is not saying that video games definitely have no effect on children. What Hal wants is a study done by people that aren't trying to figure just how much video games are to blame for all of society's ills.

I absolutely agree that all forms of entertainment media need to be included in a truly comprehensive study. I also agree that any study done should be done by completely objective third parties, not shills for one side or the other.

I further believe that the results of such a study should then be examined by a separate set of neutral third party types to ensure that some form of bias did not find its way into the results through interpretation of said results or the methodologies used to gather them.

I, too, would be willing to get to work on this right after the grant check clears my bank.
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5. Re: Game Hostility Study Follow-ups Nov 4, 2008, 10:03 Surf

To say that gaming, music, movies and any other medium doesn't have SOME kind of effect on people is absolutely foolish. It would assume that all of us have the same judgement level of reason, we don't.

Some of us, like myself, know that GTA4 is fake and funny, Stalker is a "what if" fantasy, etc. etc. There are unfortunately people out there that have a much harder time drawing the line. Some people cannot tell the difference between fantasy and reality.

So as much as I read PCGAmer and their dimwitted staff stating that "Games cause no violence" is just folly. They may not be the only source, they may be part of a minority problem, but none the less it is a possibility.

That same reasoning could be applied to bad drivers. I have had one speeding ticket in 22 years. I have a buddy that has had 2 speeding tickets, 3 DUI's. Does that mean we get rid of cars for everyone? No. I am just saying, some people have a hard time with it.
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4. Re: Game Hostility Study Follow-ups Nov 4, 2008, 09:11 ColBlister
It will not surprise me to find that 'hostility' is increased by intense gaming. However, I'm pretty sure this is a hormonal effect of adrenaline. A fair study would compare the enhanced 'hostility' seen after an intense gaming session with that seen after an intense tennis match or any other physical competition that benefits from aggressive play.  
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3. Re: Game Hostility Study Follow-ups Nov 4, 2008, 02:45 rist3903
These 'games make people who play them more hostile' studies make me so mad I want to strangle a moose!  
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2. Re: Game Hostility Study Follow-ups Nov 4, 2008, 00:12 Bluesfanboi
Trying to ascribe certain behaviors to game players is like trying to ascribe certain behaviors to people who ride bikes, or play board games or cards.

The population sample is too large and too varied to draw any reliable conclusions, anyone who isn't a sociologist sees this immediately.

Probably better is first defining the various sub-types of gamers, leisure players of opportunity vs. those who specifically make the time and effort to play.

Then comes age and the impact of age on gaming, as children act differently from adults, no matter what they are doing.

There's a start, give me my grant and I'll fill in the blanks for y ou, pseudo-scientists.

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1. Re: No subject Nov 3, 2008, 21:21 JaguarUSF
Games are great.

Game Companies.
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