Dead Space Sequel and More

The Cut Scene Blog on Variety.com has some bits of tid from an interview with EA Games label president Frank Gibeau and Dead Space executive producer Glenn Schofield discussing Dead Space from an intellectual property perspective. They describe how Dead Space was born out of their recommitment to creating new IPs, and a little background on how such a property is created and green-lit. The article also includes word that Dead Space novels and toys are being discussed, as is a Dead Space movie (though the author sagely points out that "most new videogames are talked about in Hollywood as movies. The question is whether a deal gets done"). Juxtaposed with all the talk of creating new IPs in a world of sequels, the conversation also touches on, well, sequels, saying EA is toying with the idea of a follow up to Battlefield: Bad Company, and a "sequel idea planned" for Army of Two (spoiling all out fun by using up all the Army of Two 2 jokes), while a more definitive comment was made about Dead Space, saying a "pretty casual" mention that a "Dead Space" sequel is already in the works though they point out this could still be axed in the unlikely event the first game completely tanks.
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Re: Dead Space Sequel and More
Oct 23, 2008, 11:51
15.
Re: Dead Space Sequel and More Oct 23, 2008, 11:51
Oct 23, 2008, 11:51
 
The best game ive played all year, period.

Agreed. The opening sequence to the game, while you're docking with the Ishumura is friggin amazing. That scene is something that PC gamers will be loading up each time they upgrade hardware.

Certain games really nail a visual appearance and Dead Space has some stunning visuals. I wish they'd done more stuff like that through the game. After I beat the game I restarted it on impossible to play with the new suit and that intro took my breath away. After playing through the game I'd forgotten how amazing that opening scene looked.

Etched in my mind. I plan on buying this game soon, I rented it and despite being a singleplayer game with no multiplayer, I'm missing it already.

Tearing aliens apart is too much fun. Plus I never touched several weapons when I played and I'm hearing about how much people like those weapons. I loved the ripper though, that thing was so much fun, stasis, SCRRRREEECH, Legs, SCREEEECH, ARMS, SCREECCH, HEAD, step back and watch the body slowly twist while in stasis only to come falling down after time resumes.

So friggin awesome.

Oh and I'm talking about buying this on the 360, not paying for the PC version in it's current form. Limited activations + BS DRM = no purchase for my PC dollars.
This comment was edited on Oct 23, 2008, 11:53.
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