And that's the reason i buy only budget releases on Steam. Bioshock on Steam is still listed for 55 dollar. Bioshock is available as a budget retail release here in Germany for 10 euro.
Well there's your problem, silly...
I know my wife is too - the cases and manuals for the 500 or so PC games I own certainly take up a LOT of space in our house.
If you completely disregarded aesthetics, unquestionably, sure, but nobody is that extreme. By your logic you don't have or never had a picture or poster of any kind on your walls as they are obvious wastes of resources with absolutely no tangible value. I'm human, though, so I decorate my room with tchotchkes like game boxes, bobbleheads, and my DVD collection.
Physicality aside, Steam still hasn't tackled the pricing issue.
I'm the opposite. Why do I want tat that I have no use for? I never read manuals and with Steam I don't need to bother with crap like installing games / patches. If companies want to push out gaming merchandise then there's nothing to stop them doing that separately. We live in the 21st century - there really is no need to waste the Earth's resources manufacturing physical packaging. What use is a box sitting on a shelf?
But Valve has to provide and maintain bandwidth for games indefinitely. A game can be downloaded dozens of times by each individual, not to mention updates - this for the entire duration of Steam's existence (which shows no signs of dying). With conventional manufacturing you push out a disc/box, pay for the shipping and you're done - patches are farmed out to third party sites and they wipe their hands clean. However, games should be at least the same price as retail. It's ridiculous that COD4 costs £47/$82 (incl. taxes) here in the UK - that's vastly more than the £20 (with free delivery) it was available for at launch.
Physicality aside, Steam still hasn't tackled the pricing issue. A game on Steam should be cheaper, period. For the sheer amount of money saved by avoiding packaging, shipping, and retail costs, it's completely invalid to charge the same price.But Valve has to provide and maintain bandwidth for games indefinitely. A game can be downloaded dozens of times by each individual, not to mention updates - this for the entire duration of Steam's existence (which shows no signs of dying). With conventional manufacturing you push out a disc/box, pay for the shipping and you're done - patches are farmed out to third party sites and they wipe their hands clean. However, games should be at least the same price as retail. It's ridiculous that COD4 costs £47/$82 (incl. taxes) here in the UK - that's vastly more than the £20 (with free delivery) it was available for at launch.
I never use Steam as a content delivery service and I never will so long as brick and mortar stores exist. How do you propose steam sends me the lunchbox and bobblehead I'm getting from Fallout 3?I'm the opposite. Why do I want tat that I have no use for? I never read manuals and with Steam I don't need to bother with crap like installing games / patches. If companies want to push out gaming merchandise then there's nothing to stop them doing that separately. We live in the 21st century - there really is no need to waste the Earth's resources manufacturing physical packaging. What use is a box sitting on a shelf?
Physicality aside, Steam still hasn't tackled the pricing issue. A game on Steam should be cheaper, period. For the sheer amount of money saved by avoiding packaging, shipping, and retail costs, it's completely invalid to charge the same price.
He's got a good point, the duplication and reviewer leaks are getting pretty bad these days. You have to wonder when publishers will just say screw it and start buying up the assets to do it in-house. It would really hurt "release day" piracy at least.
...but unlike Stardock's stuff and their version of Steam: Impulse...
He's got a good point, the duplication and reviewer leaks are getting pretty bad these days. You have to wonder when publishers will just say screw it and start buying up the assets to do it in-house. It would really hurt "release day" piracy at least.Well this is what makes the whole thing a bit of a joke. Given all the claims of what piracy costs the industry, it's ludicrous that games leak out any sooner than when a retail store gets hold of them. Once it's out, potential for control is limited but before that the whole process can and should be locked down extremely tight. At a minimum I'd expect publishers to conduct a substantial security audit of the plant and everywhere else in the chain.
I am not saying Securom is great, because it's not. But if Securom is so infamous, why isn't Steam?Because it benefits gamers. It auto-downloads patches, allows you to install and play the game from wherever you like, let's you buy games without going to a store and avoids things that typically annoy me (installing games, finding patches, etc). I never notice the online restriction because I'm constantly online.