The
Crysis Warhead Post Mortem Q&A on The Armchair Empire is a chat with Crytek
Producers Bernd Diemer and Eric Lagel looking back at development of Crysis
Warhead following the release of the shooter follow-up. One answer explains how
seriously they took feedback about the original Crysis when they designed
Warhead: "We do try to pay attention to all feedback; no matter of where it
comes from it is very valuable for us. When we started working on Warhead, we
spent a lot of time going through forum posts, reviews and emails to identify
the major gripes people had with Crysis, and tried to find solutions for them-
Alien AI, performance, vehicles and the gameplay shift in last third of the
original game received the most focus. Feedback stings if it is negative, but it
is extremely valuable and important to look at it. After all it comes from the
players, and one general rule of game design is that the player is always
right."