Steamships Ahoy - X3: Terran Conflict

Steam now offers the release of X3: Terran Conflict, saying EGOSOFT's space combat sequel is now available for purchase and download via Valve's digital delivery service. On a related note, a trailer for X3: Terran Conflict offers a walkthrough of the game's user-interface. The clip is available on AtomicGamer, FileFront, Gamer's Hell, and MyGameTrailers.
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17.
 
Re: Okay
Oct 17, 2008, 21:00
17.
Re: Okay Oct 17, 2008, 21:00
Oct 17, 2008, 21:00
 
Creston how is the combat? Is it the same as in all the other previous X games?

It's mostly the same as in X3:Reunion. The weapons have changed fairly significantly and missiles are far more lethal this time around. If you hear "incoming missile", you BETTER shoot that thing down or you're likely to wind up space dust. In the other X games, you'd just ignore it since the stupid thing would never hit you.

It's definitely a bit more challenging, as I just got my ass handed to me by half a dozen Xenon Ns while flying an M4. And I'm pretty good at X combat.

But it's not really all that different from X3-R.

Creston
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16.
 
Re: No subject
Oct 17, 2008, 18:37
16.
Re: No subject Oct 17, 2008, 18:37
Oct 17, 2008, 18:37
 
So their reasoning is that they have to have the same protection on Steam so that it doesn't become trivial to crack the disc version. Ok, I get that. But it won't stop it from being cracked, so I hope that as soon as a crack is released, they would remove the protection, as it no longer serves any legitimate purpose.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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15.
 
No subject
Oct 17, 2008, 07:33
15.
No subject Oct 17, 2008, 07:33
Oct 17, 2008, 07:33
 
They're using the TAGES DRM.
http://forum.egosoft.com/viewtopic.php?t=216279

And in this post on the steampowered forums he explains why they also have to use it on Steam.
http://forums.steampowered.com/forums/showpost.php?p=8278259&postcount=9

Note: I don't willingly support products with activation limits (= renting my game to me IMO). I'm just putting these links here in case anyone wants to read more on the DRM on the CD/DVD vs the Steam versions.
14.
 
Re: Okay
Oct 17, 2008, 05:11
14.
Re: Okay Oct 17, 2008, 05:11
Oct 17, 2008, 05:11
 
Personally I find the mouse to work fine, but to each his own.

Well that sounds good.

Sometimes a game can get flight mouse control great or good enough, like in Freespace 2 or Battlefield 1942 respectively.

Other times they can miss it horribly. For example, GTA: San Andreas. In an overall great game, while overarching in places and doing an excellent job, the Console to PC flight controls just pooched it for me. The flight controls for airplanes really didn't work.

I eventually got good at flying with reconfigured keys but it was a frustrating experience.

Ignoring the flight experience in San Andreas, you have to admit that despite their valient and extremely customizable control page options, some of the translation from console to PC design really creeped through and made some general interface issues kind of awkward from a PC point of view.

I think I'll tackle an older patched up version of X before diving into this new morass of activated/invade your home and household type of DRM stuff.

Avatar 19418
13.
 
Re: Okay
Oct 17, 2008, 04:17
13.
Re: Okay Oct 17, 2008, 04:17
Oct 17, 2008, 04:17
 
Creston how is the combat? Is it the same as in all the other previous X games?

This comment was edited on Oct 17, 2008, 04:37.
I have a nifty blue line!
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12.
 
Re: Okay
Oct 17, 2008, 03:10
Prez
 
12.
Re: Okay Oct 17, 2008, 03:10
Oct 17, 2008, 03:10
 Prez
 
It's funny - I am suddenly very self-conscious about sitting in front of my PC at 38 holding what is basically a toy in my hand. I feel ridiculous, and I actually worry about my wife catching me do it, as if I were looking at teen porn or something. So yeah, for me, any flight game needs to be mouse controllable or else I won't play it. Computer Cry

EDIT: I love these new smilies! Yeah, I don't get out much...


This comment was edited on Oct 17, 2008, 03:10.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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11.
 
Okay
Oct 17, 2008, 01:21
11.
Okay Oct 17, 2008, 01:21
Oct 17, 2008, 01:21
 
For some reason Egosoft saw fit to indeed put a five activations limit on X3:TC through Steam. I find their reasoning for doing so bullshit, but okay.

(Note that the disc version basically only has one activation, since you'll always need the disc in the drive to play.)

In Egosoft's defense, they have always released a patch after ~ a year that removes the DRM. They did so for X2 (removed SecuROM/Tages), they did so for X3 (removed Starforce) and will again do so for X3:TC.

So unless you plan on upgrading your machine five times in the next year, this should probably not be an issue, but I understand the principled complaint against the activations.


As for the other question, yes, it plays fine with the mouse. They've actually included two flight systems now, the one from Freelancer (where you point the mouse somewhere and the ship follows it) and the old system where moving your mouse steers your ship as it would with a joystick.

Personally I find the mouse to work fine, but to each his own.

Creston
Avatar 15604
10.
 
Re: ...
Oct 17, 2008, 00:00
10.
Re: ... Oct 17, 2008, 00:00
Oct 17, 2008, 00:00
 
Does the flight control work well with a mouse and keyboard? Freespace 2 worked great for me and I'm wondering if this form of input performs favorably or if I'll have to dig out an old joystick.

I played X3 with mouse and keyboard without issue. It isn't as good as using a flight stick, but it's perfectly functional.
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9.
 
Re: ...
Oct 16, 2008, 23:57
9.
Re: ... Oct 16, 2008, 23:57
Oct 16, 2008, 23:57
 
I've never played any of the X games but am thinking of trying one. I realize it's not Freespace 2, but my question is:

Does the flight control work well with a mouse and keyboard? Freespace 2 worked great for me and I'm wondering if this form of input performs favorably or if I'll have to dig out an old joystick.


Avatar 19418
8.
 
WTF
Oct 16, 2008, 23:24
RP
8.
WTF Oct 16, 2008, 23:24
Oct 16, 2008, 23:24
RP
 
Why on earth do these MORONIC publishers add 3rd-party DRM on top of Steam? Doing so defeats the entire purpose of the Steam platform!

And shame on Valve for not disclosing this information on the X3 page. It took Valve about a week before they updated the Crysis Warhead page with the third-party DRM info.

Assholes everywhere these days.


This comment was edited on Oct 16, 2008, 23:25.
7.
 
Re: ...
Oct 16, 2008, 23:08
7.
Re: ... Oct 16, 2008, 23:08
Oct 16, 2008, 23:08
 
Isn't the five activations limit standard to Steam? Or does Steam let you install on infinite computers? I thought it was limited to five for all games?

The games without 3rd party DRM you can install on any computer you want, but you have to be logged in trough Steam to play them, thou you can set up a offline mode on one machine in case you loose Internet connection. There can be only one active login at the time however, so even if you have the game installed on 50 computers you can only play it on one at the time. That is why many consider the limit on activations on Steam defeats the purpose of the platform.

6.
 
...
Oct 16, 2008, 23:00
6.
... Oct 16, 2008, 23:00
Oct 16, 2008, 23:00
 
The 5 activations limit is something from retail that has crept onto Steam. It is most certainly not standard - Steam is designed to let you install and play your games on as many computers as you like, just so long as you login online to do so. The inclusion of activations limits has generated the most criticism as such a limitation is completely redundant.
"The price of freedom is eternal vigilance."
Avatar 22891
5.
 
Re: ...
Oct 16, 2008, 22:48
5.
Re: ... Oct 16, 2008, 22:48
Oct 16, 2008, 22:48
 
Isn't the five activations limit standard to Steam? Or does Steam let you install on infinite computers? I thought it was limited to five for all games?


In any case, it's cool so far. Beautiful station models, absolutely gargantuan. You can spend ten minutes just flying around an Orbital Defense Station gawking at it.

The UI seems pretty decent, but in order to get the neat UI you have to use Freelancer's "follow the mousey!" flight model which sucks fucking donkey balls, so I've switched back to classic mode, which has always worked just fine for me.

Totally lost in the Sol system,

Creston
Avatar 15604
4.
 
...
Oct 16, 2008, 22:42
4.
... Oct 16, 2008, 22:42
Oct 16, 2008, 22:42
 
From what I hear the Steam has 5 activation limit, however Retail, while still having Tages DRM, it only has a CD check.
If that's true then that's THE most backwards decision of the year.
"The price of freedom is eternal vigilance."
Avatar 22891
3.
 
Re: ...
Oct 16, 2008, 22:38
3.
Re: ... Oct 16, 2008, 22:38
Oct 16, 2008, 22:38
 
From what I hear the Steam has 5 activation limit, however Retail, while still having Tages DRM, it only has a CD check. So skip on Steam if you want to get it.
2.
 
...
Oct 16, 2008, 22:33
2.
... Oct 16, 2008, 22:33
Oct 16, 2008, 22:33
 
The NoDRM group on Steam informs me that this includes Tages DRM with activation limits.
"The price of freedom is eternal vigilance."
Avatar 22891
1.
 
No subject
Oct 16, 2008, 22:25
1.
No subject Oct 16, 2008, 22:25
Oct 16, 2008, 22:25
 
Wouldn't it be Steamspaceships Ahoy? O.o

Anyone play this yet? Is it as dull as the others? Don't ge me wrong, I want to like them, I loved Privateer, but all of the games in that genre just didn't have that something extra that made Privateer the best.
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