Gold - Command & Conquer: Red Alert 3

EA announces that Conquer Red Alert 3 is gold, and that the PC edition of the alternate-history RTS sequel will invade stores on October 28, while the Xbox 360 edition will ship a couple of weeks later, on November 11. The announcement also outlines the contents of the Premier Edition, as well as a preorder campaign for both the Standard and Premier editions that includes a copy of Red Alert 2, an exclusive skirmish map, and more. Also, "as an additional bonus, everyone who purchases either the Premier Edition or regular version of Red Alert 3 will receive a “Women of Red Alert 3” poster and a redemption code for the Kossar’s Helm, an exclusive in-game item for EA and Mythic Entertainment’s critical hit Warhammer Online: Age of Reckoning. Using this traditional Soviet hat turns your character into a bear – you don’t want to be seen rampaging through WAR’s capital cities without it!"
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27 Replies. 2 pages. Viewing page 1.
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27.
 
DRM = no sale
Oct 16, 2008, 08:53
27.
DRM = no sale Oct 16, 2008, 08:53
Oct 16, 2008, 08:53
 
I have had problems with DRM in the past. I am not going to deal with it any more.
26.
 
Re: No subject
Oct 15, 2008, 00:08
Jow
26.
Re: No subject Oct 15, 2008, 00:08
Oct 15, 2008, 00:08
Jow
 
The genre has evolved, whether you like it or not. Calling games which have taken the original formula and tried to shake it up a bit generic is pretty silly. Personally, I like the newer style RTSs because they make me think about things in different ways, rather than approaching it from the same rapidfire, microcentric way every time. To each his/her own.

25.
 
No subject
Oct 14, 2008, 22:03
25.
No subject Oct 14, 2008, 22:03
Oct 14, 2008, 22:03
 
Oh yeah, I just wanted to add that I think "new" ways of RTS are cated towards the generic RTS player who doesn't get as involved into RTS games or has little fits when he sees the same formula again because he's so used to playing different shooter games that have, DIFFERENT GUNS, oMG! Well you know what, I prefer less crazy crap that's trying to reach out to get these generic players, when the basic formula works 99.9% of the time if done right.

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24.
 
Re: No subject
Oct 14, 2008, 20:31
PHJF
 
24.
Re: No subject Oct 14, 2008, 20:31
Oct 14, 2008, 20:31
 PHJF
 
C&C isn't about thinking, it's about acting. He who wins acts fastest; C&C is the original "micro" RTS.
Steam + PSN: PHJF
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23.
 
No subject
Oct 14, 2008, 20:04
23.
No subject Oct 14, 2008, 20:04
Oct 14, 2008, 20:04
 
I love when people bring up other RTS games like CoH or Homeworld, or something completely different than the traditional RTS. Well you know what? Maybe people still just prefer the traditional RTS because it's a working formula. You don't see people finding a new game of CHESS or CHECKERS do you? If it works and it's fun and has thinking involved, why the hell change it? Traditional RTS games can generally always work as long as they aren't buggy or unbalanced because it's a fun thinking game in a fast form. I don't need a different style of RTS(CoH or Homeworld) to say I'm playing a new type of RTS. I'll always prefer the traditional, collect resources, build my army, and out think my opponent. I don't need to be in space or special ways of collecting resources...

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22.
 
Re: No subject
Oct 14, 2008, 18:34
22.
Re: No subject Oct 14, 2008, 18:34
Oct 14, 2008, 18:34
 
Here's hoping a legit cd-key can be used with a pirated copy to play online..... no DRM on my pc, thank you.

21.
 
Re: RA3
Oct 14, 2008, 17:56
21.
Re: RA3 Oct 14, 2008, 17:56
Oct 14, 2008, 17:56
 
I think C&C generals was their attempt to try and modernize the franchise and it didn't sell well enough to justify that course so they stayed with what felt comfortable.

I agree that Generals has been the best C&C thus far. However, from what I've seen and read, RA3 does integrate a lot of what made Generals good.

Of course, I haven't actually played RA3 yet so I don't know if it's any good or not.

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20.
 
Re: Cutscenes.
Oct 14, 2008, 17:53
Jow
20.
Re: Cutscenes. Oct 14, 2008, 17:53
Oct 14, 2008, 17:53
Jow
 
It's funny - I'm even seeing a lot of this sort of sentiment about Blizzard stuff (read: Starcraft 2) nowadays, with people saying they're bored of the tried-and-true but will probably buy it anyway, largely due to the cutscenes. "I bought this to see movies, but wow look, a game came with it." Lotta money to watch some movies, when you can just hop on youtube a few weeks after release and watch them all.

19.
 
Cutscenes.
Oct 14, 2008, 17:09
Ant
 
19.
Cutscenes. Oct 14, 2008, 17:09
Oct 14, 2008, 17:09
 Ant
 
Hopefully, someone post all the RA3 cutscenes so I can watch like a movie.
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18.
 
No subject
Oct 14, 2008, 17:09
18.
No subject Oct 14, 2008, 17:09
Oct 14, 2008, 17:09
 
This is another game I was looking forward to that I won't be purchasing because of limited activation DRM.
I may reconsider if EA releases their promised deactivation tool, knowing EA though I'm not going to hold my breath.

17.
 
Re: RA3
Oct 14, 2008, 16:34
17.
Re: RA3 Oct 14, 2008, 16:34
Oct 14, 2008, 16:34
 
I was going to buy it for the awesome cutscenes! Too bad about the DRM, now I won't be buying it =/

16.
 
Re: RA3
Oct 14, 2008, 16:19
16.
Re: RA3 Oct 14, 2008, 16:19
Oct 14, 2008, 16:19
 
Hopefully it will go away just like all the other stupid copy protection schemes that never worked

Not, if you keep buying games with this DRM.

15.
 
Re: RA3
Oct 14, 2008, 16:14
15.
Re: RA3 Oct 14, 2008, 16:14
Oct 14, 2008, 16:14
 
Also seeing the SupCom CoH discussion I would like to add that C&C is not that kind of RTS.

I think Total Annihilation upped the standards for RTS games quite a while back. The use of radar and 3D terrain (terrain that can stop a weapon from hitting it's target) as well as artillery that has deviation are fundamental things that RTS games need to have today.

CoH, while combining a lot of amazing new concepts like cover, uses artillery deviation, real destructible 3D terrain and still has the amazing graphical effects we see in C&C games.

But even if you look at World in conflict I think you see plenty of the current RTS improvements as well as the amazing explosions and such.

I think C&C just sticks with the same old formula and slaps a new paint on it each time. I'm sure a lot of people love that formula but it's feeling less impressive now.

I think C&C generals was their attempt to try and modernize the franchise and it didn't sell well enough to justify that course so they stayed with what felt comfortable.

As a long time RTS fans the entire franchise is a bit frustrating to watch, because people get excited about a big RTS game coming out but it's so far behind current RTS games that it doesn't appeal to many of those people anymore and it aiming for a more mainstream crowd that wants a less complex game focus'd more on action.

It's not for me.

14.
 
I have been a C&C fan since day 1.
Oct 14, 2008, 15:57
Ant
 
14.
I have been a C&C fan since day 1. Oct 14, 2008, 15:57
Oct 14, 2008, 15:57
 Ant
 
Oh and loved Dune 2 too. For some RA3 didn't hit me to say I want it. Engine felt strange and I didn't think the units were impressive. I didn't like the lack of harvesters/trucks either. I don't know. It just didn't feel right.
Avatar 1957
13.
 
Re: RA3
Oct 14, 2008, 15:51
13.
Re: RA3 Oct 14, 2008, 15:51
Oct 14, 2008, 15:51
 
I was in the beta and I agree with NKD. I loved it, but then again I like C&C games.

I wouldn't worry about the DRM. I have used no cd cracks on my legit games for years just so I can have the CD safely tucked away and don't have to bother with it. I now use cracks for my legit games to get around the stupid DRM. SSDD. Now obviously this is against the EULA, but I really don't see software pubs/devs going after people for doing this. "QUICK GET THAT MAN, HE PAID US AND IS ENJOYING OUR PRODUCT!" Just a fad if you ask me. Hopefully it will go away just like all the other stupid copy protection schemes that never worked. Having to have the manual, or those damn codewheels for example. I still sometimes have nightmares about the Hardball one. All they do is punish the customer.

EDIT: Also seeing the SupCom CoH discussion I would like to add that C&C is not that kind of RTS. You can call it moving on and say those titles are better all you want, but it doesn't make it so. Just makes it your opinion. I wish I had never got SupCom for example. I bought into the hype and got it, and it was just a waste of money. The single player campaign story was pretty weak, if you want to do well you spend 3/4 of your time looking at the mega zoomed out view of dots moving around, and if you play online and actually want to move up the tech tree you are some godless turtler. 'SupCom: Tons of units! But don't you dare use more than 5 of them!'. Different games for different people. If you like that new stuff, have a ball. I don't think it added anything to the genre.

This comment was edited on Oct 14, 2008, 15:58.
”Not many people know I owned the first radio in Springfield. Weren’t much on the air then. Just Edison reciting the alphabet over and over. “A,” he’d say. Then “B.” “C” would usually follow."
12.
 
No subject
Oct 14, 2008, 15:45
12.
No subject Oct 14, 2008, 15:45
Oct 14, 2008, 15:45
 
I'd disagree. C&C has always been more traditional than other RTSes, focusing on speed and intense micromanagement more than anything else. It's like Quake v.s. Operation Flashpoint. Two very different games but neither is necessarily superior than the other. They are simply different styles.

You mean keeping the game essentially the same as Dune2 as not to upset the money/apple cart. RTS games have moved on ...C&C has become a cliche of itself. If I want to watch B list actors acting in campy a production I'll just turn on the sci-fi channel.If I want a good RTS I'll play CoH.

This comment was edited on Oct 14, 2008, 15:46.
11.
 
Re: RA3
Oct 14, 2008, 15:23
NKD
11.
Re: RA3 Oct 14, 2008, 15:23
Oct 14, 2008, 15:23
NKD
 
From what I've experienced in the beta, if you like C&C you will like this game. If you don't like C&C, you probably won't like this game. Nothing really revolutionary here.

Do you have a single fact to back that up?
Avatar 43041
10.
 
Re: RA3
Oct 14, 2008, 15:23
10.
Re: RA3 Oct 14, 2008, 15:23
Oct 14, 2008, 15:23
 
The C&C games in general are the console versions of PC RTS games. (in my opinion) They just don't measure up to big games like CoH and Supreme commander.

I'd disagree. C&C has always been more traditional than other RTSes, focusing on speed and intense micromanagement more than anything else. It's like Quake v.s. Operation Flashpoint. Two very different games but neither is necessarily superior than the other. They are simply different styles.

Avatar 20715
9.
 
RA3
Oct 14, 2008, 15:10
9.
RA3 Oct 14, 2008, 15:10
Oct 14, 2008, 15:10
 
Wow, not one comment on the actual game so far, other than the fans who are going to buy it anyway...

I played the beta and it's hard to judge how fun this game will or won't be in multiplayer.

The pacing in the beta was very fast, I felt like games ended in about 10 min on average and I never felt like the battles got very big or complex. It was typically a small group of units in one place, almost no reason to divide your forces, in the battles.

I think fans will like the game, the units are entertaining to watch, but I don't get the same feeling the game encourages any type of tactical skills. It's just action action action. After spending a lot of time playing Sins, CoH, and Supreme commander it's obvious this game offers a different experience I'm just not into.

The C&C games in general are the console versions of PC RTS games. (in my opinion) They just don't measure up to big games like CoH and Supreme commander.

8.
 
Re: No subject
Oct 14, 2008, 15:09
8.
Re: No subject Oct 14, 2008, 15:09
Oct 14, 2008, 15:09
 
EA You go to hell............And you die..LOL

R.I.P George Carlin 1937-2008
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