Makes sense to me. I own a high end PC and some consoles. If I had no morals, wanted the game and it was available for free I'd get it for free instead of paying money for it. I don't get whats so hard to understand about that. People say "well consoles have piracy too!" and they're right but most people aren't smart enough or even know where to obtain a mod chip, plus theres the fear of the online account banning.
I think the part that doesn't make sense to me is why you'd want to pay for a game on the PC that is clearly designed for a console... I can't think of any game that was cross platform (designed for consoles) that would be preferable on the PC.
The purpose of fighting piracy is to get them to purchase a PC copy of the game i assume, but for these games I don't think they measure up enough to even consider a purchase for most PC gamers.
So the concept that PC gamers will want to pay for console games on the PC doesn't add up. the experience is better on the consoles in my opinion. And renting the game is cheap and worth the price in my opinion. Assuming they don't have a console why are pc gamers going to pay for any of this shit?
And they are shit. (console-PC games) Console games are years behind PC games, I'd say the games are 1-2 years behind the PC on gameplay. I think the RTS games are an excellent example of how a PC game gets gutted and doesn't work the same on the consoles. Reversing that process taking a console game and putting it onto a pc doesn't change it that much but the quality of the game by PC standards is laughable.
So how do you convince PC gamers to pay for substandard products? Assuming piracy is completely crushed why are pc gamers going to accept taking a leap back in time and play games that will never measure up to software created specifically for their platform?
I don't think there is a way. I think EA, and other companies decision to use online activations is to force people into paying. I think they believe that faced with the idea of not playing games or paying full retail price, pc gamers will pay full price.
I think that is tragically naive. Value is value and if your software isn't worth the price, people won't pay. This could have worked when they was less competition but all they will do is drive consumers away into other games. they may miss a few big titles (like Spore, or Mass Effect, or any other title using this stuff) but eventually these companies will stop trying to market games on the PC because sales are so weak.
I believe this will help PC gaming because the shelves won't be flooded with console-pc games and companies that make true PC games will soak up more market share and meet the demand that pc gamers offer.
So I say go ahead and keep up the bad work devs. Hopefully your company leaders will stop thinking they can rip off PC gamers and stop trying to sell PC versions of their console games and we can all quit listening to you whine about piracy.