Is it because they are afraid that many console gamers would prefer to pirate the game on PC rather than pay for it on a console? Surely they aren't suggesting that Console gamers are all thieves too?
I think it's all about image. PC games getting pirated is a very obvious activity. I think console game piracy is something that is out-of-sight,out-of-mind. I think it's behind the scenes and since it does not appear to be a problem it doesn't get treated as one.
A big company that makes a big expensive game feels that seeing their new game paraded around like a whore on the bitorrent sites makes people less willing to pay money for it on other platforms. (Because it looks to be worth less than the asking price)
I think it embarrass's them, share holders or investors look at it and say, "Are we losing money?"
So I think the biggest reason for waiting to release a game on the PC is to preserve the appearance that the game is a valuable commodity. And it seems consistent that if a company holds back the PC release of it's software it means that the product is HIGHLY overpriced and they don't want the piracy / retail sales numbers to make it that much more obvious.
Good games sell well, and get pirated well.
Bad games sell like shit, and get pirated well.
Everything gets pirated.
This comment was edited on Oct 8, 2008, 16:26.