I agree, believe me. Expectations or not though, it clearly wasn't as pleasing for PC gamers as shown in the sales. Repetitive gameplay is more and more common no matter what title, and that's part of the problem. It's not actually 50 hours of gameplay when you've done everything the game has to offer after 5 or 10, and you just spend the last 40 doing them again and again. So why is it a $50 game if it offers so little? Because they "deserve" the money.
And again, the hypocrisy of some people does little to help the situation. If it really was a bad game, they wouldn't have played all the way through. Those kind of people did have fun, but they didn't have full-price fun. And odds are, those kind of people aren't going to buy it later when it comes down to their price. I'm not defending them, they can burn in hell for all I care because they're just as much the problem as the industry is. That's my ultimate point - it's not
just the pirate community's fault, it's not
just the industry's fault; both are contributing to the problem and neither are looking for a solution.
Huh? I'm sorry, I was thinking about cake.