I may be mistaken, but didn't they complain about piracy with Assassin's Creed? That
was a game deserving of criticism. Like you said, it was fun but not as fun as its price would indicate. Thus, it didn't sell well because apparently a lot of other people felt the same way about its price. And look at Gears of War - that game didn't do badly on PC because of piracy, it did badly because it was bad, or at least far from the caliber PC gamers want. And Epic says they won't do Gears 2 on PC because it was pirated? I doubt any PC gamer here is all broken up about that. Gears on PC reaped a tiny reward, like it should have. But don't turn around and blame the very people you're trying to sell your product to for its failure. As a consumer, it's not
my fault Epic released a bad game. If I spent years and years working my ass off and the only thing that came out for my effort is Daikatana, sure it's gonna sting my ego pretty bad when everyone says it sucks, but who made it? If it takes 5 years to take a shit, change your damn diet.
This comment was edited on Oct 8, 2008, 12:19.
Huh? I'm sorry, I was thinking about cake.