Multiplayer and digital distribution are the easiest ways to defeat piracy and probably the least costly
If a game is popular enough, there will be ways to play multiplayer with copies. And digital distribution has done nothing to prevent "piracy". For example, every Steam exclusive game was available on release date as a non-steamed copy. Not to mention those people, who do not care for multiplayer. Sadly, no money from them ...
I wish, pusblishers would simply stop caring about those copies and concentrate on making a good game, which will, surprise, surprise, sell well enough, because people WANT TO BUY IT. But fear and paranoia are hard to overcome ...
This comment was edited on Oct 8, 2008, 10:54.