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WAR: What is it Good For? 500K Subscribers

EA announces initial subscriber numbers for Warhammer Online: Age of Reckoning, saying the 500,000 subscribers the fantasy-themed MMORPG picked up in its first week make it the "fastest selling new MMO of all time." This prompts Mythic's Mark Jacobs to say: "We spent years working to provide players with the most stable, epic, and polished online world we could, but it is the players that have truly brought the Age of Reckoning to life."

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41. Re: Question is.. Sep 26, 2008, 17:09 Ray Marden
 
I'm curious to see what the numbers look like for both games in a year or two, but I'm thinking:

  • If you like PvP, go with Warhammer

  • If you like PvE, go with Warcraft

  • Most active Warcraft players will stay there.

  • Most people exhaused with Warcraft will go to Warhammer

  • A handful of people will play both


  • Mind you, I am an active Warcraft raider so I am not completely in touch with the more casual crowd. However, I've noticed a similar trend to AoC - lots of praise beforehand, some mixed comments (from one spectrum to another) from those that have played it, and a lot of praise for the PvP focus of Warhammer.

    Warhammer appears to be much better at the PvP game, but I don't think it is a Warcraft killer. That kind of fits into my own perception - even if it was as good as Warcraft, which I don't think it is, I still would not switch. Liking Warcraft as much as I do, having worked to my current position in the game, I would need something significantly better than Warcraft to make me jump ship.

    And note that I hate PvP in these MMOGs; until a few months back, only when needed to obtain an item to raid the high end instances, did I kill my first ever player. Though skill does have some impact, a lot of it still comes down to class/gear/spec. When I think of PvP, I'd rather go play a balanced shooter that incorporates a significantly higher skill level as well as a possible team element.
    Besides, WoW has a baby panda non-combat pet! Win!
    Worried that Blizzard is making damage output identical for all classes,
    Ray
     
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    Everything is awesome!!!
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