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13. |
No subject |
Sep 18, 2008, 13:01 |
aldo_14 |
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So what is the story in Rage? As Willits explained things, in the near future it's learned that a comet will smash into the Earth and destroy all life. An ark system is set up so people can take refuge below ground and emerge when it's safe, and when they come back to the surface, they discover not all life was wiped out. The player is then tasked with figuring out exactly what is going on in this unexpected, generally lawless society. This setup, of course, being nothing atall like any forthcoming (or existing) FPS-cum-RPG games. And I'm sure if you suggested it to Tim, he'd fall out with you.
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12. |
Re: No subject |
Sep 18, 2008, 13:01 |
MeanJim |
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Some of you might call me old. I tell you go play some Doom2 multiplayer, and then try playing another deathmatch game. Go on, I dare you. I have, I couldn't get used to it. I kept trying to look up and down.
I met a lot of my good friends due to Doom2. Before we had internet, there was a local BBS where we'd post messages to find people to play some deathmatch. Eventually it built up to us getting together having 4 player LAN parties. One friend and I used to play Doom2 coop from start to finish. When we got bored, it would turn into deathmatch for a bit, but we'd get back to coop play after a while.
Honestly, as a game, I think Quake 1 and Quake 2 were crap. Quake 1 was still cool because it was the first true 3D environment and looked awesome, but the single player portion of the game was crap. If it wasn't for the kick assness (is that a word?) of the multiplayer, that game wouldn't have been what it was. Quake wasn't planned to be a multiplayer game, they just got lucky.
Our small 4 player LAN parties with Doom2, then Duke 3D, eventually grew into 20+ people showing up every weekend to play some Quake. Mods were the best thing to happen to Quake because deathmatch got old quick. Quake 2 came out, with shitty single player as well. We didn't even begin playing it at the LAN parties until some good mods came out for the multiplayer.
Quake 2 was the last id game I ever bought and played.
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11. |
Re: ... |
Sep 18, 2008, 13:01 |
Halo |
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I was addicted to Action Quake 2, Digital Paint 2 (still play it) and Q1 Rocket Arena impact only.
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10. |
Re: ... |
Sep 18, 2008, 13:01 |
Fion |
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Nah Quake 2 was their best game. To this day NOTHING beats classic Quake 2 3W CTF or Lithium 2.
Though Q1 Rocket Arena does come close.
And I did have many wonderful years of Q3 LAN play.. lots of fun with that game.
Hell I enjoy every single Id game, and think it's well worth it if you got a decent rig at the time. But Q2 multiplayer was second to none.
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9. |
... |
Sep 17, 2008, 20:51 |
theyarecomingforyou |
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Quake II was a classic, especially for the multiplayer side of things - it was also a huge leap in graphics technology. It was Quake III that lost it for them a bit as Unreal Tournament was simply more on the pulse of gaming and have better technical features (texture compression, larger environments - only thing QIII did better was curved surfaces).
Doom III and Quake IV were simply average game. Doom III: Resurrection Of Evil was slightly better, though that was only because they basically ripped off the gravity gun from Half-Life 2.
Rage should be interesting, as it will show us if id has finally got its touch back - the graphics technology looks impressive (much more so than Quake III or Doom 3 for the time) and they're actually taking a new approach. I'm still pessimistic about the overall outcome but we'll see.
- - - - - - - - - - - - - - Founder of the "I Hate Smiley Fitz" society
Remember: Riley has autism. He has trouble communicating, and in an overstimulating environment, he can get frightened and run away, leaving his parents frantic. - Auburn |
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8700K @ 4.9GHz / Kraken X62 / 32GB DDR4 GTX 1080 Ti OC / Optane 900P |
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8. |
No subject |
Sep 17, 2008, 19:57 |
DangerDog |
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Check with lawyers? I'd start with the web and see if that domain name is already taken.
clownpenis.fart the game
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7. |
Re: No subject |
Sep 17, 2008, 19:49 |
Mr. Tact |
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Carmack and Infinity Ward... if they had started out together... |
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Truth is brutal. Prepare for pain. |
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6. |
Re: No subject |
Sep 17, 2008, 19:08 |
The Half Elf |
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But the thing is, without Carmack the company would be nothing.
Too bad there isn't a 'What If?' button and seen what would have happened, if the guys from Raven had been around with Carmack when it all first started.
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5. |
No subject |
Sep 17, 2008, 18:46 |
dryden555 |
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Hey ID, Call a game whatever you want but make it better than Doom 3 please.
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4. |
My idea of Quake |
Sep 17, 2008, 18:17 |
Brian |
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I agree with InBlack: Doom1, Doom2, and Quake1 were pretty much the pinnacle of id. I'd rather see Quake return to its roots. The whole Strogg thing was well and good, but calling it "Quake" effectively eclipsed the feel and aesthetic that (for me) made the original Quake so engaging. Quake should, in my mind, be less about sci-fi and more about gritty techno-gothic horror, with periods of apprehension interspersed with sudden moments of frenetic, stark-raving terror.
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3. |
Re: No subject |
Sep 17, 2008, 17:58 |
LittleMe |
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/Nods to InBlack. Three of the best FPS games ever..
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Perpetual debt is slavery. |
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2. |
Re: No subject |
Sep 17, 2008, 17:05 |
Kajetan |
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I have great admiration and respect for the id team. Based on 3 games alone. Doom1, Doom2, and Quake1. And how many people from these games are still with id? John Carmack? And he does only tech.
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1. |
No subject |
Sep 17, 2008, 16:56 |
InBlack |
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I have great admiration and respect for the id team. Based on 3 games alone. Doom1, Doom2, and Quake1.
Some of you might call me old. I tell you go play some Doom2 multiplayer, and then try playing another deathmatch game. Go on, I dare you.
www.zdaemon.org
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I have a nifty blue line! |
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13 Replies. 1 pages. Viewing page 1.
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