GTA 4 PC Specs

The Games for Windows Website now offers recommended system requirements for the upcoming PC edition of Grand Theft Auto IV, which seem pretty modest considering the promise of higher-resolution graphics. The specs call for Windows XP SP2, a dual core CPU (Intel Pentium D or better), 2 GB of RAM, 18GB of free hard disk space, a dual-layer DVD drive, and a 512MB Direct3D 10 compatible video card or Direct3D 9 card compatible "with Shader." Thanks Videogaming247.
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90 Replies. 5 pages. Viewing page 4.
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30.
 
Re: No subject
Sep 13, 2008, 18:15
30.
Re: No subject Sep 13, 2008, 18:15
Sep 13, 2008, 18:15
 
I have a hard time believing anyone in here intends to purchase the PC version. How can you not have a single friend who doesn't already own this on 360/ps3? I've played the death out of the game already.

I've checked it out at friend's places but I haven't beaten the game or anything. I'm quite happy to pay for the higher resolution, less pop-in, mouse aiming control scheme and all that good stuff the PC version will bring with it. Plus the DLC will probably be free in a patch!

So yeah, there are people who will buy it.

Avatar 51617
29.
 
No subject
Sep 13, 2008, 18:10
29.
No subject Sep 13, 2008, 18:10
Sep 13, 2008, 18:10
 
I bought GTA4 for the 360. I sold it back to EB for 30 bucks and I'm putting that 30 towards getting the PC version.

The PC version is going to run much smoother and the mods are going to be insane.

/hopes for some kind of martial arts mod


This comment was edited on Sep 13, 18:14.
28.
 
Re: No subject
Sep 13, 2008, 17:39
PHJF
 
28.
Re: No subject Sep 13, 2008, 17:39
Sep 13, 2008, 17:39
 PHJF
 
rake in the money... then pump out the PC version... people will buy it again.

Yeah, total dumbasses.

I have a hard time believing anyone in here intends to purchase the PC version. How can you not have a single friend who doesn't already own this on 360/ps3? I've played the death out of the game already.
Steam + PSN: PHJF
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27.
 
Re: No subject
Sep 13, 2008, 17:34
27.
Re: No subject Sep 13, 2008, 17:34
Sep 13, 2008, 17:34
 
18gb of free space? hmmmmm- that is a lot more than a 360 or PS3 disk size.

No it's not. While it IS bigger than a DVD-9 which the 360 version used, a single layer Blu-Ray disc is 25GB.

Under the assumption that both ps3 and 360 are identical (which they stated) - yes, it is.

The cause of all these evils was the lust for power arising from greed and ambition; and from these passions proceeded the violence of parties once engaged in contention.
26.
 
No subject
Sep 13, 2008, 17:11
26.
No subject Sep 13, 2008, 17:11
Sep 13, 2008, 17:11
 
If I had to guess, the old standby excuse of "piracy" will factor in somehow.

Hearing everything blamed on piracy is about as tiresome as people saying that piracy doesn't matter. Piracy is a serious problem in the industry right now. Whether or not that's one of the reasons they hold back these releases is something only Take-Two can answer. I will say that as an avid PC Gamer, I am quite happy to wait 6 months for a better release.

Who cares who gets what first? Why does it matter? It isn't a race folks.

Avatar 51617
25.
 
Re: Damn
Sep 13, 2008, 17:03
25.
Re: Damn Sep 13, 2008, 17:03
Sep 13, 2008, 17:03
 
I smell a rash of red, itchy, REMOVED coming soon.
Don't be so hard on yourself. I don't see anything in your posts that would cause them to be removed. On the off chance you're talking about my posts, I don't see anything in them either. Don't hold your fucking breath.
24.
 
Re: No subject
Sep 13, 2008, 16:50
DG
24.
Re: No subject Sep 13, 2008, 16:50
Sep 13, 2008, 16:50
DG
 
But why do they insist on delaying the PC release until months after the consoles?
I'd venture that it's a combination of development time/scheduling, marketing and cost of marketing.

So, perhaps, console owners are more affected by getting something when it's absolutely new with hype in full flow, and the advertising spend for both consoles can be shared. Otherwise they would have opted for one console, then the other and then PC.

Bear in mind finance costs can be substantial. Let's say they needed an $80m loan: they could easily be paying $500k in interest every month. Now say they got $50m profit on 360/PS3 launch week: they might receive $200k credit interest a month. Even with this silly example of cheap finance and no other considerations, holding back 6 months would cost $4.2m just in bank interest.

Other factors:
- possibly get more money per console sale than PC
- Some people will buy a copy for their PC even having bought on console, especially for higher res textures etc. I doubt many would have bought on PC and then got one for console.
- Higher piracy rate on PC, some who bought on console might just have pirated for PC.
This comment was edited on Sep 13, 16:53.
Avatar 14793
23.
 
...
Sep 13, 2008, 16:44
23.
... Sep 13, 2008, 16:44
Sep 13, 2008, 16:44
 
But why do they insist on delaying the PC release until months after the consoles?
It makes sense to me. Release the low resolution, poor performing console versions first... rake in the money... then pump out the PC version... people will buy it again. However, if you release them at the same time then many would pass on the console versions and piracy would allow those that may otherwise have bought it to get it for free. Consoles just don't have the same piracy rates as the PC, so releasing on console first makes sense from a business perspective... even if it's shit for gamers.

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Founder of the "I Hate Smiley Fitz" society

Remember: Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
"The price of freedom is eternal vigilance."
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22.
 
Re: No subject
Sep 13, 2008, 16:08
Prez
 
22.
Re: No subject Sep 13, 2008, 16:08
Sep 13, 2008, 16:08
 Prez
 
I am looking forward to this. But why do they insist on delaying the PC release until months after the consoles? Sales would almost assuredly be better if it were relased concurrently.

If I had to guess, the old standby excuse of "piracy" will factor in somehow.
"The assumption that animals are without rights, and the illusion that our treatment of them has no moral significance, is a positively outrageous example of Western crudity and barbarity. Universal compassion is the only guarantee of morality."
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21.
 
Re: No subject
Sep 13, 2008, 15:26
Flo
 
21.
Re: No subject Sep 13, 2008, 15:26
Sep 13, 2008, 15:26
 Flo
 
Doesn't look like my 8600m gs will be able to handle this
Good thing I played it on my 360....and thought it was mediocre..

P.S.: Oh and my 8600gs just died anyway in my Samsung laptop. Wasn't there a recal for the 8x00 mobile series?


This comment was edited on Sep 13, 15:28.
Supporter of the "Chewbacca Defense"
20.
 
Re: No subject
Sep 13, 2008, 14:44
NKD
20.
Re: No subject Sep 13, 2008, 14:44
Sep 13, 2008, 14:44
NKD
 
256mb cards don't have v3 shaders

Incorrect. There are plenty of low end 256MB cards with SM3.0 support, and even SM4.0 support. Doesn't mean they can play the game though. What's more important than the amount of memory is the memory bandwidth and the actual processing power of the GPU itself. Neither of these are listed in the system requirements, despite being the most important factors.

Do you have a single fact to back that up?
Avatar 43041
19.
 
Re: No subject
Sep 13, 2008, 14:42
19.
Re: No subject Sep 13, 2008, 14:42
Sep 13, 2008, 14:42
 
Some of that 18GB of HD space is probably reserved for the actual installation process.

Avatar 13955
18.
 
Re: No subject
Sep 13, 2008, 14:31
18.
Re: No subject Sep 13, 2008, 14:31
Sep 13, 2008, 14:31
 
The 256 mb cards probably won't even allow the program to start. 256mb cards don't have v3 shaders. This just nailed everyone who bought DIRT or Flatout:Carnage. The program won't even start. Even those with cutting edge systems had them run very slow even at lower settings.

17.
 
Re: No subject
Sep 13, 2008, 14:31
17.
Re: No subject Sep 13, 2008, 14:31
Sep 13, 2008, 14:31
 
Bill Gates would be mowing my lawn.

That's an amusing picture. Though Gates is semi-officially retired, so Steve Ballmer would be more accurate.

Speaking of Bill Gates, does that Windows commercial make any sense to anyone? 55 seconds of Seinfeld + Gates in a shoe store, then Seinfeld mentions something about happy feelings, Windows Logo. End.

Okay, that really made me want to go out and buy Vista...

I can just see Steve Jobs sitting there thinking "Damn Microsoft! Foiled again!"

Creston

Avatar 15604
16.
 
Re: No subject
Sep 13, 2008, 14:24
NKD
16.
Re: No subject Sep 13, 2008, 14:24
Sep 13, 2008, 14:24
NKD
 
Either way, most games released in at least the last year have used "recommended" requirements as the actual baseline for running the game well on high settings, so that 512MB card is probably recommended to do just that. 256MB cards will no doubt handle the game fine on lower detail levels.

I always find it funny how requirements only state the memory size of the video card and the Shader Model required. Typically the ultra-low-end non-gaming cards still have 512MB and support for DX10, simply because its trivial at this point. The recommendations rarely indicate exactly what sort of processing capability your card should have.

If I had a dollar for every time someone said "Halp!!! My system meets all the recommendations but it runs like crap!" Bill Gates would be mowing my lawn.

Do you have a single fact to back that up?
Avatar 43041
15.
 
Re: No subject
Sep 13, 2008, 14:22
15.
Re: No subject Sep 13, 2008, 14:22
Sep 13, 2008, 14:22
 
18gb of free space? hmmmmm- that is a lot more than a 360 or PS3 disk size.

No it's not. While it IS bigger than a DVD-9 which the 360 version used, a single layer Blu-Ray disc is 25GB.

14.
 
Re: No subject
Sep 13, 2008, 14:17
14.
Re: No subject Sep 13, 2008, 14:17
Sep 13, 2008, 14:17
 
Textures take up a dramatic portion of space on the disc, especially if they tried to keep textures somewhat unique between areas of the island. I never played the console version so I couldn't say for sure on that part though.

Either way, most games released in at least the last year have used "recommended" requirements as the actual baseline for running the game well on high settings, so that 512MB card is probably recommended to do just that. 256MB cards will no doubt handle the game fine on lower detail levels.

13.
 
Re: No subject
Sep 13, 2008, 14:13
13.
Re: No subject Sep 13, 2008, 14:13
Sep 13, 2008, 14:13
 
Didn't the console version fill the DVD-9 of the Xbox? Assuming they simply double the texture size, it's reasonable, but then the whole content isn't just textures.

Sometimes the space quoted is split between the installation drive and the Windows drive (if different) for a swapfile.

Avatar 23755
12.
 
Re: Damn
Sep 13, 2008, 14:07
NKD
12.
Re: Damn Sep 13, 2008, 14:07
Sep 13, 2008, 14:07
NKD
 
I smell a rash of red, itchy, REMOVED coming soon.

Do you have a single fact to back that up?
Avatar 43041
11.
 
Re: Damn
Sep 13, 2008, 14:04
11.
Re: Damn Sep 13, 2008, 14:04
Sep 13, 2008, 14:04
 
I have everything except that videocard "with Shader."

You gotta love marketing peons. They can't even get the simplest things right.

Creston
Congratulations, you might just be the most bitter human being in the history of the modern world. Why not just slice your throat and save yourself the pain?
90 Replies. 5 pages. Viewing page 4.
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