TR: Legend, TR: Anniversary, the PoP games
Wouldn't those fall under your category of dumbed down console ports seeing as the lead platforms were for consoles and control is designed around the gamepads?
Making an FPS on a platform with an inferior control scheme? Greed. Dumbing down a game so it appeals to the lowest common denominator? Greed.
Making an FPS on a platform and tuning the controls for that platform is common business sense, not greed.
Failing to properly tune gameplay & controls for each specific control method is the developers failing and has fuck all to do with the platform. I've played good FPS/TPS games on consoles, I've also played what should have been good games with shitty controls...on ALL platforms, including PC.
You have valid points, so do we. But you really do contradict yourself a lot, whether you see it or not and agree with it or not. You also make very broad sweeping generalizations about consoles, console games, and console players completely failing to recognize the real problems which really has little to with the platforms themselves, but rather the developers inability (in some cases) to tune the controls properly for each platform or to make use of available control options (keyboard + mouse on PS3).
A good game is a good game, regardless of the platform it is on.
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Trackmania United Forever, Bionic Commando Rearmed, GRID
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