No one likes a person who complains about a free meal.
Again, what does that have to do with the quality of games?
If game production budgets weren't 20 million dollars then perhaps they would be more willing to take a risk.
Maybe if they focused on gameplay more than graphics, their budgets wouldn't be so high? I know, it's a shocking idea. Remember Sins of a Solar Empire? It sold 500,000 copies. By AAA budget standards, that's an utter failure. Except Sins only cost $1 million to make. It's called smart business. Don't always try to make a game that appeals to everyone. Focus on a target audience and fill a niche that the big publishers won't touch. You expect me to pity all these developers and publishers because they want every game to sell 10 million units?
Half of the projects at PAX for the PC were MMO games, how do you design meaningful choices in that genre?
MMOs are derivative crap. I really wish they would all just disappear. Again, why make an MMORPG when you can make a much better single-player RPG? Oh, right, greed. Everybody looks at WoW and says "Hey! We want that kind of cashcow!"
Now, don't you think you've trolled FC2 enough?
How exactly am I "trolling" FC2? Is it because I don't think that killable NPCs is a big deal? I've stated in numerous threads that I think FC2 has potential and I've never, ever said "This game is going to suck." Remember, just because people disagree with you doesn't make them a troll.