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Mythic: $1B to Compete with WoW "Ridiculous"

MTV Multiplayer has a reaction from Mythic's Mark Jacobs to a comment by Activision's Bobby Kotick (story) later echoed by Monumental Games boss Rik Alexander (story) that it would take $1 billion to make an MMORPG to compete with World of Warcraft. Jacobs says that "maybe only $100 million" is a more realistic budget estimate to compete with Blizzard's MMORPG. Interestingly., he admits this is more than they spent on the soon-to-launch Warhammer Online, saying "it was lot of money," but under that $100 million mark because of his team's level of experience. He offers a number of reasons a newcomer would need a large pocketbook to compete with WoW, including to allow for setbacks, pointing out even his seasoned team suffered multiple delays. He also gets to the crux of the problem in competing with World of Warcraft, which is all the additional content that's been added since the game's original launch that will dwarf that of a new game. He also makes some observations about the MMOG market, like using server additions or subtractions over the first six months of a game as an barometer of success, citing the server consolidation for Pirates of the Burning Sea as a sign it is in trouble, saying the same will apply for Warhammer: "Look at us six months out. Look at us six weeks out. If we’re not adding servers, we’re not doing well."

7. What about history? Aug 30, 2008, 08:59 MrTA
I think that most people forget about Blizzards history. WoW was built on an already established series that people know and loved. Add to that the fact that Blizzard has the most loyal fanbase know to man with one hell of a impressive trackrecord of published hits. They used their word class movie studio to pump out some really cool trailers with Blizzards trademark when it's done on them and I think that sold wow to alot of people, myself included. Before WoW I know about Blizzard, had played all warcraft games, Diablo games and StarCraft alot. You know you could expect good games from Blizzard. That kind of history is something I think most devs in the mmo market don't have. And that is, imho, a big advantage for Blizzard.

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    Date Subject Author
  1. Aug 30, 01:24 MTV Kxmode
  2. Aug 30, 01:42  Re: MTV Ravor
  3. Aug 30, 03:07 True point... JohnBirshire
  4. Aug 30, 03:29  Re: True point... Mashiki Amiketo
  5. Aug 30, 05:20   Re: True point... Prez
  14. Aug 30, 13:01  Re: True point... Creston
  6. Aug 30, 06:15 No subject Hump
>> 7. Aug 30, 08:59 What about history? MrTA
  8. Aug 30, 09:56  Re: What about history? Slashman
  16. Aug 30, 14:12   Re: What about history? JohnnyRotten
  17. Aug 30, 14:26    Re: What about history? Prez
  9. Aug 30, 12:05 tchh Hyatus
  11. Aug 30, 12:40  Fun for more than a Month Paranoid Jack
  19. Aug 30, 21:12  Re: tchh Kxmode
  21. Aug 30, 22:00   Re: tchh Pumas
  22. Aug 30, 22:11    Re: tchh Hyatus
  23. Aug 31, 00:25     Re: tchh Slashman
  32. Sep 1, 10:48      Re: tchh Creston
  27. Sep 1, 00:21     Re: tchh Yifes
  10. Aug 30, 12:31 Ahh, maybe your forgetting... Acleacius
  12. Aug 30, 12:41 No subject Dev
  13. Aug 30, 12:58 This just proves Creston
  15. Aug 30, 13:40  Re: This just proves Kajetan
  31. Sep 1, 10:46   Re: This just proves Creston
  18. Aug 30, 19:35 No subject Wallshadows
  30. Sep 1, 10:38  Re: No subject Creston
  20. Aug 30, 21:52 No subject Mr. Tact
  24. Aug 31, 02:37 No subject Tr0n
  25. Aug 31, 05:32 No subject space captain
  26. Aug 31, 12:29  Re: No subject Prez
  28. Sep 1, 08:44  Re: No subject Armengar
  29. Sep 1, 10:21   Re: No subject InBlack


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