I mean seriously, if you can walk into a store, steal something, then get arrested and convicted of shoplifting, why then can't you be arrested and convicted of stealing IP via an online medium? Theft - regardless of the medium (tangible goods vs IP) and venue (store vs online) is still theft.
Actually it's not theft, it's copyright infringement. I'm honestly surprised at you Derek, would have figured you'd be the last person to trot out the "stealing a tangible good and downloading a copy of something are the same thing" line.
Obviously they MORALLY roughly equivalent, but when the industry is chanting the mantra that one download = one lost sale, it's hard to respect their endeavor. If they cannot enforce their customers honesty, without themselves resorting to lies and skewed statistics, then they don't deserve that honesty in return.
What have lawsuits done for the RIAA? Nothing, except make them universally hated. Music piracy is alive and well.
I guess I'm just not seeing how suing this single unemployed mom is going to help combat piracy. The real pirates are downloading through encrypted connections, TOR, and other secure means. Hell, she probably wouldn't have even purchased the thing to begin with.
The RIAA has proven suing the end user does NOTHING. They must go after the source, it's the only way to beat piracy. Smart end users aren't going to be caught anyway.
I just can't help but laugh everytime some industry talking head blames piracy, and then proceeds to do NOTHING to combat it. They just keep sinking more money into disc-based copy protections that only hold up if your game is garbage and no one wants to bother cracking it.
Do you have a single fact to back that up?