It Came from QuakeCon 2008, Part 2

Slicing and dicing more keynote tidbits.

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14.
 
Re: No subject
Sep 18, 2008, 13:01
14.
Re: No subject Sep 18, 2008, 13:01
Sep 18, 2008, 13:01
 
Been playing X-Com since it got re-released on Steam, and that's from 1994 - so 14 years old.
Still a great game, apart from the 320 x 240 resolution and crappy interface..

Someone else here mentioned Action Quake 2, a Quake 2 mod - also great, my favourite weapon balance of any FPS. The starting pistol kicks arse. And in round based team mode, you pick your weapon (you don't buy it) so they are all good, it just comes down to which one suits your style.

13.
 
Re: No subject
Aug 1, 2008, 23:24
13.
Re: No subject Aug 1, 2008, 23:24
Aug 1, 2008, 23:24
 
Let's look at some of the games that came out about 10 years ago:

Fallout 1&2
Tribes
Baldur's Gate 1&2
Unreal Tournament
Q3
Deus Ex
System Shock 2
Carmageddon 1&2
Freespace 2
Interstate '76

Yeah, I think I want 10 year old gameplay please.

I hate to say it, but please give me regurgitated 10 year old games (based on this list!)

You got a great body, but your record collection sucks....
BN 360 Scoreboard:
http://www.mygamercard.net/clboard.php?id=GW57kfq7
12.
 
Re: No subject
Aug 1, 2008, 21:20
12.
Re: No subject Aug 1, 2008, 21:20
Aug 1, 2008, 21:20
 
Many people here constantly forget that, looking back with a combination of rose-colored glasses now and rose-colored glasses then (as you were younger and less cynical.)

When some of those 10 year old games still have a player-base today, no matter how small, I think that says a lot about the gameplay lasting without rose-colored glasses.

When you think about how long 10 years really is, and how people are still playing Tribes, that is an absolute incredible feat considering how many games are released every year, and how fast technology is moving.

11.
 
Re: No subject
Aug 1, 2008, 19:46
Beamer
 
11.
Re: No subject Aug 1, 2008, 19:46
Aug 1, 2008, 19:46
 Beamer
 
I disagree with point 2, but point 1 is fair. Money. It costs a small fortune to make a good game, thanks in part to the massive graphics boom we had. But look at Jerykk's list: many of those games didn't sell enough to recover their costs back then. Now increase the development costs by a factor of 10...


As for 10 year old gameplay being fun... not really. A classic might still be a classic (and it might not be, as some games are not as fun to return to. Case in point: I76, which feels like a lame 2D WWI/II sim, which it pretty much was. With the Y axis removed it was endless circling and leading. Or look at how little fun virtually every NES game is.)
But Doom 3 had 10 year old gameplay. And monumentally sucked.
Quake 4 had 10 year old gameplay. And monumentally sucked.
Very little from back then can be cloned directly and still be fun.
Many people here constantly forget that, looking back with a combination of rose-colored glasses now and rose-colored glasses then (as you were younger and less cynical.)

Most of the games from 10 years ago were completely awful.
10.
 
Re: No subject
Aug 1, 2008, 18:52
10.
Re: No subject Aug 1, 2008, 18:52
Aug 1, 2008, 18:52
 
Why were games so much better back then?

I believe a couple of reasons:

1) Money. Games didn't have the astronomical budgets then as they do now. I'm sure most devs, while wanting to have the best graphics they could, did not focus on them primarily. Gameplay was first and foremost.

2) Competition. I think there are waaay too many games being released, which ends up flooding the market with crap.

9.
 
Re: No subject
Aug 1, 2008, 18:20
mag
9.
Re: No subject Aug 1, 2008, 18:20
Aug 1, 2008, 18:20
mag
 
Let's look at some of the games that came out about 10 years ago:


Why were games so much better back then?
This comment was edited on Aug 1, 18:21.
8.
 
Doom 4
Aug 1, 2008, 16:22
8.
Doom 4 Aug 1, 2008, 16:22
Aug 1, 2008, 16:22
 
Doom 3's multiplayer was ok, if you had a good machine. It was impossible to play with a group of friends because of the req's though. The low player limit and slow and static maps were bad too. I doubt if ID can ever recapture the awesome fun of Quake 2 MP. I think ID needs some new talent. The ID tech is good but the Imagination and Innovation left when drag racing Ferrari's and launching space craft became a distraction. Not that i wouldn't be the same way.

7.
 
Re: No subject
Aug 1, 2008, 16:18
7.
Re: No subject Aug 1, 2008, 16:18
Aug 1, 2008, 16:18
 
Yeah, I think I want 10 year old gameplay please.

BUT WHERE WOULD WE BE WITHOUT MINDLESS MILITARY CLONE 4.

6.
 
Re: No subject
Aug 1, 2008, 16:06
6.
Re: No subject Aug 1, 2008, 16:06
Aug 1, 2008, 16:06
 
Let's look at some of the games that came out about 10 years ago:

Fallout 1&2
Tribes
Baldur's Gate 1&2
Unreal Tournament
Q3
Deus Ex
System Shock 2
Carmageddon 1&2
Freespace 2
Interstate '76

Yeah, I think I want 10 year old gameplay please.

Avatar 20715
5.
 
Re: No subject
Aug 1, 2008, 13:54
5.
Re: No subject Aug 1, 2008, 13:54
Aug 1, 2008, 13:54
 
Oh no, 10 year old gameplay. If only fun didnt degrade with time... oh wait, it doesnt

QFT

I'll take 10 year old deathmatch quake-style over half the garbage people play today.

We still fire off the stand alone Action Quake 2 when we get together. Funny how it ends up being what we play the most during any given get together. (that and the HIGHLY UNDERATED GAME 'Mobile Forces')



You got a great body, but your record collection sucks....
BN 360 Scoreboard:
http://www.mygamercard.net/clboard.php?id=GW57kfq7
4.
 
Re: Doom 4 Multiplayer to Beat Doom 3
Aug 1, 2008, 13:28
4.
Re: Doom 4 Multiplayer to Beat Doom 3 Aug 1, 2008, 13:28
Aug 1, 2008, 13:28
 
CoD4 is tactical? It's amazing what the perception of realism does for a game. There's no tactics in one kill headshots if you're playing "hardcore" mode (in another stance of perception being tied with with the company tries to sell it as)

Fuck teams. I'll take a good 1v1 game over a bunch of retarded kids pretending they're working together any day of the week. Especially over games like TF2 where they basically make you useless alone just to try and get people working together.

This comment was edited on Aug 1, 13:31.
3.
 
Re: No subject
Aug 1, 2008, 13:01
3.
Re: No subject Aug 1, 2008, 13:01
Aug 1, 2008, 13:01
 
Oh no, 10 year old gameplay. If only fun didnt degrade with time... oh wait, it doesnt

QFT

I'll take 10 year old deathmatch quake-style over half the garbage people play today.

Avatar 17499
2.
 
No subject
Aug 1, 2008, 12:55
TB
2.
No subject Aug 1, 2008, 12:55
Aug 1, 2008, 12:55
TB
 
Oh no, 10 year old gameplay. If only fun didnt degrade with time... oh wait, it doesnt.

1.
 
Doom 4 Multiplayer to Beat Doom 3
Aug 1, 2008, 12:14
1.
Doom 4 Multiplayer to Beat Doom 3 Aug 1, 2008, 12:14
Aug 1, 2008, 12:14
 
Doom 3 had absolutely terrible multiplayer, while Quake 4's was a tired rehash of Quake 3. It's worrying that Carmack says it isn't going to be better than Quake Live multiplayer, a game based on 10yr old gameplay... it's probably safe to write it off then, especially when industry trends are for tactical games (COD4) or teamwork (TF2).

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