I've been playing it since release and haven't had any serious problems. I've had some, probably leak-related, crashes, but once every several hours is, for me, tolerable. I like the innovative combat system (for an MMO), scaled instances and random encounters (in resource areas), but other than that it reminds me of Vanguard in many ways. Fortunately, it isn't as broken or unfinished as Vanguard was at release, so there may be some hope. (I really wanted to like Vanguard.)
One fear I do have is of the often inevitable dumbing-down of MMOs. Putting in "teleport" functionality to shorten travel is the first step. For me, travel leads to more encounters with other players on the road, good or bad. And, if they would extend the random encounter feature, it would be a nice start to developing the "meaningful travel" a lot of us are looking for.
So, some good, new things, but not as much to excite me and keep me playing as I thought there would be.