MMO KOTOR Confirmed?

EA to Play in Knights of the Old Republic Portfolio.com's Technology Blog seems to offer confirmations of a BioWare-developed Star Wars Knights of the Old Republic MMOG straight from EA boss John Riccitiello (thanks DenonSix), in what seems like an oddly low-key approach to such a highly anticipated announcement:
N. Evan Van Zelfden in Los Angeles warns, watch out World of Warcraft. In an interview at E3 this week, Electronic Arts chief executive John Riccitiello said that EA is working on the next version of Star Wars game Knights of the Old Republic, and it will most certainly have a massively multiplayer online component to it.

"We've got two of the most compelling MMOs in the industry in development," said Riccitiello. The first title, based on the Warhammer property, will launch soon. "And the one that people are dying for us to talk to them about -- in partnership with Lucas, coming out of BioWare, which is, I think, quite possibly the most anticipated game, full stop, for the industry at the point when we get closer to telling you about it."

Does Riccitiello mean the oft rumored Knights of the Old Republic Online? "Yes," he said.

Moving into MMOs is an essential component for any gaming company, and it's a big part of the reason Vivendi merged with Activision, for that company's World of Warcraft MMO.

Riccitiello told Portfolio.com that he was interested in owning World of Warcraft, and that he did discuss it, but it wasn't in the cards. "Because [Vivendi] couldn't afford control of EA, and I wasn't giving it up."

But EA is firmly on that path now, with a KOTOR MMO, which would sidestep the consoles owned by Sony, Microsoft, and Nintendo. "Increasingly, people are going to be talking about direct-to-customer in our business," said Riccitiello. "I think we'll be talking about it louder than most."
View : : :
19.
 
No subject
Jul 17, 2008, 18:06
19.
No subject Jul 17, 2008, 18:06
Jul 17, 2008, 18:06
 
Given the high saturation of Jedi at many times in the history of that Jedi far, far away, I wonder if it might be better to *force* every player-character into the role and actually build the gameplay around it. We like to think of Jedi as special and rare, but translating this into actual, cohesive gameplay never really works. Setting this during the thousands-of-years-ago part of the Old Republic's existances gives you a convienient handwave to do away with that. Considering the population density of the galaxy, every player could realistically be an individual Jedi compared to all the NPCs who aren't Force-Sensitive.

There's another idea; if not make everyone a Jedi, make everyone Force-Sensitive. Jedi is one direction you can take it.

That line from the Incredibles fits the Jedi-in-games problem perfectly: I say they run with it instead of trying to bullshit new and flabbergastingly dumb ways of sidestepping it.

__
(o0)
/||\
NOT THE BEES! NOT THE BEES THEY'RE IN MY EYES AARRGRHGHGGAFHGHFGHFG!
Avatar 51686
Date
Subject
Author
1.
Jul 17, 2008Jul 17 2008
2.
Jul 17, 2008Jul 17 2008
3.
Jul 17, 2008Jul 17 2008
6.
Jul 17, 2008Jul 17 2008
7.
Jul 17, 2008Jul 17 2008
11.
Jul 17, 2008Jul 17 2008
24.
Jul 17, 2008Jul 17 2008
14.
Jul 17, 2008Jul 17 2008
    Woohoo!
26.
Jul 17, 2008Jul 17 2008
     Re: Woohoo!
8.
Jul 17, 2008Jul 17 2008
13.
Jul 17, 2008Jul 17 2008
15.
Jul 17, 2008Jul 17 2008
16.
Jul 17, 2008Jul 17 2008
      Re: Watch out WoW
17.
Jul 17, 2008Jul 17 2008
      Re: Watch out WoW
22.
Jul 17, 2008Jul 17 2008
       Re: Watch out WoW
23.
Jul 17, 2008Jul 17 2008
        Re: Watch out WoW
5.
Jul 17, 2008Jul 17 2008
21.
Jul 17, 2008Jul 17 2008
29.
Jul 17, 2008Jul 17 2008
33.
Jul 17, 2008Jul 17 2008
4.
Jul 17, 2008Jul 17 2008
9.
Jul 17, 2008Jul 17 2008
10.
Jul 17, 2008Jul 17 2008
12.
Jul 17, 2008Jul 17 2008
28.
Jul 17, 2008Jul 17 2008
18.
Jul 17, 2008Jul 17 2008
30.
Jul 17, 2008Jul 17 2008
39.
Jul 17, 2008Jul 17 2008
 19.
Jul 17, 2008Jul 17 2008
No subject
20.
Jul 17, 2008Jul 17 2008
25.
Jul 17, 2008Jul 17 2008
27.
Jul 17, 2008Jul 17 2008
31.
Jul 17, 2008Jul 17 2008
32.
Jul 17, 2008Jul 17 2008
34.
Jul 17, 2008Jul 17 2008
35.
Jul 17, 2008Jul 17 2008
36.
Jul 17, 2008Jul 17 2008
37.
Jul 17, 2008Jul 17 2008
38.
Jul 17, 2008Jul 17 2008
40.
Jul 18, 2008Jul 18 2008
41.
Jul 18, 2008Jul 18 2008
42.
Jul 19, 2008Jul 19 2008
43.
Jul 21, 2008Jul 21 2008