Point is, there are still plenty of PC games being shown and promoted
No, the point is there aren't. The games which are being promoted are console games and even the cross-platform games which supposedly have PC versions are being demonstrated and promoted on consoles instead. The PC ports can end up being very different games since they frequently have delayed releases and they sometimes even end up being bastardized versions of the game since features found in the console versions get cut, e.g. EA and Disney games.
and yes we all know that this E3 inparticular is heavily focused on consoles. But it's not a "console show".
LOL! First, you are arguing semantics. Being heavily focused on consoles does make E3 a console show. One or two PC exclusive games shown at the show doesn't change that. PC games are a distant afterthought and even the cross-platform titles are being demonstrated on consoles. Second, it's not just this particular E3 which is console focused. Since 2006, E3 has been very console centric especially with the release of the XBOX360, PS3, and Wii. The last E3 I can remember that had a strong showing of PC exclusive or at least PC-centric games was E3 2005 with games like Crysis, Prey, F.E.A.R., Quake 4, Quake Wars, Tabula Rasa, Auto Assault, City of Villains, and Guild Wars. Sure some of those games turned out to be duds, but there was still plenty of hype around those PC games and others at that E3. This year there is nothing like that for PC game consumers.
I expect there will be major changes in the other direction for E3 next year, if E3 manages to even exist next year.
I don't expect that trend to change because video game consumers are simply buying too many console games for publishers not to favor that market. As for E3 existing next year, I bet it won't because I expect the exodus of companies from the ESA to continue. The ESA dues are simply too high for the return on investment.
Too many restrictions has swept the legs out from under it. Bring back the large open forum, put monitored booth sound restrictions in place and limit the number of booth babes per display/company.
Booth babes weren't the problem (because they do actually draw attention to the games) and sound restrictions were already in place years ago (though not enforced as diligently as they could have been). E3 simply needs to go back to a larger venue and open up more access to the show. Having a small, closed show is simply counter to the main goal of a trade show which is to draw widespread and mainstream attention to the products.
The reason for fewer PC exclusives being shown comes with my other point about smaller developers no longer being able to attend the event.
The fact that only the smaller developers are doing PC exclusive games proves my point that it's not E3's restrictions that have caused it to become basically a console show. It's the large developers and publishers. Back when E3 was affordable for the smaller developers and publishers, they were never the main focus of the show. Yes, it was a good place for them to get some exposure, but their games weren't the primary focus. So, even if they were at E3 today, they would still be drowned out by the din of the console game announcements.
If you don't have a big publisher, you don't get in....and even then you may only get a mention. Again, due to so many restrictions.
Again, it not the E3 show restrictions that cause this. It's the publishers. They are prioritizing their demonstrations at the show based upon their development efforts, and like it or not, those are mainly focused on the consoles.
There are many great PC exclusive games coming (not just MMO's)
Do you think so many companies pulled out of E3 voluntarily because they liked the new restrictions?
It wasn't the restrictions. It was the money. The price of entry to E3 is too high for the small companies and even some of the larger ones passed due to the costs.This comment was edited on Jul 19, 01:51.