I realize what was shown is not enough to make a completely fully informed decisions. I have played fallout 1 and fallout 2. I have not completely finished them (this was during days where all my friends were playing mutliplayer fps games, so I could not play a slow paced rpg by myself.) But I read a lot about the game, the world, it's development, so I tend to be knowledgeable about the fallout world.
1) Given morrowind and oblivion, bethesda games tend to have huge areas of gameplay but the gameplay inside those areas tends to be shallow and repetitive. I hope this is not the case with fallout 3.
2) Oblivion especially had a cookie cutter design to npc's and dungeons. Everything looked alike. There is no way to be sure based on the demo if that is indeed the case.
3) The brotherhood of steal is not in league with the enclave. Whoever game journalist said that did not check his facts and should not be reporting things he does not know about. That's got to be an enclave transport that is setting down.
4) The nuke catapult is pretty lame. The weapon that you can use teddy bears as ammo is equally lame. They remind me of the ridiculous weapons of Postal 1 and 2.
5) Why use vats? Why not just treat it like a run an gun fps? The only advantage it offers is it allows you to pause the game why would you not just keep shooting in real time?
6) One of the things that made fallout series great is that you could replay the game and have a different gameplay experience. If you specialized in repair for example, you could complete the quests in a completely different matter. If your character was great at conversation, you could avoid all combat all together. I hope fallout 3 is the same way. If you want to be a jack of all trades, you cannot come close to doing everything a specialized character can. This would add replay value tremendously.
7) I see mutants, maybe they are supermutants. They should be real terrors. They should not be pushovers and in the video (maybe the guy is cheating or he's got the most powerful weapons to show them off) they seem like canon fodder.
8) The ign preview and gamespy preview stops just short of calling fallout 3 oblivion with guns, and that does not bode well for the game oblivion is not the classic crpg in the depth department.
9) From the small bits of dialogue in screenshots, I did not see more than 2 or 3 choices for the dialogue. There should be a whole lot more.
This comment was edited on Jul 15, 15:07.