Dallas, Texas -- July 14, 2008 -- Apogee Software is back to re-establish itself as an innovative leader in interactive entertainment. Apogee is reviving some of its legacy catalogue of 30+ releases as well as publishing all-new properties in collaboration with diverse creators and developers.
Apogee is bringing the King of Action himself, Duke Nukem(tm), to the handheld console market with three new missions, together called the Duke Nukem Trilogy(tm). Apogee Software is producing the Trilogy under an exclusive license agreement with 3D Realms and MachineWorks Northwest LLC. The Trilogy is comprised of three episodes: Critical Mass(tm), Chain Reaction(tm), and Proving Grounds(tm).
"This marks a new beginning for a famous publisher with a history of market-making innovation," said Terry Nagy, co-founder and Chief Operating Officer of Apogee. "I can't think of a better character than Duke or a better franchise than the Trilogy to usher in a new era for Apogee." "It's funny how what's old is new again in this industry," remarked Apogee co-founder, Scott Miller. "Many of the things Apogee pioneered are back in style, so it only makes sense to bring back Apogee and its properties with a visionary team that will once again create innovation for gamers around the world."
Apogee pioneered the shareware game revolution in 1987 by inventing the concept of game demos, distributed online, which advertised the remaining episodes in a series. Before this time, game demos and episodic releases were unheard of. These concepts created by Apogee have become mainstream today. Apogee's amazing history includes the original releases of Commander Keen(tm) (1990), Duke Nukem(tm) (1991), Wolfenstein 3-D(tm) (1992), Raptor(tm) (1993), and Rise of the Triad(tm) (1994), just to name a few.
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
- Jim Goad
Apogee pioneered the shareware game revolution in 1987 by inventing the concept of game demos, distributed online, which advertised the remaining episodes in a series. Before this time, game demos and episodic releases were unheard of. These concepts created by Apogee have become mainstream today. Apogee's amazing history includes the original releases of Commander Keen(tm) (1990), Duke Nukem(tm) (1991), Wolfenstein 3-D(tm) (1992), Raptor(tm) (1993), and Rise of the Triad(tm) (1994), just to name a few.
Apogee is bringing the King of Action himself, Duke Nukem(tm), to the handheld console market with three new missions, together called the Duke Nukem Trilogy(tm).
They would NOT be where they are today if not for the PC gaming market. So to 3D Realms (Apogee, or whatever the hell they want to call themselves now)... go to hell traitor!
Seems to me if 3DR/Apogee is screaming for cash they would sell their older games on a platform with the most profit potential. As I see it that platform is online sales...
ROTT was terrible.