I just think it's bad business and it irritates me the more I think about it. Even if it was limited, wouldn't playing something be better than nothing? For me, I think it would.
Oblivion was a huge success, despite no demo and no copy protection - therefore a demo isn't required to generate sales. Although it seems a bad move to me there must be some logic to their decision. An advertising budget is designed for the promotion of a game, of which a demo is usually part of that - however, if they can generate more sales by spending that money elsewhere it would seem silly not to. Obviously the lack of a demo will lose some sales but if they make up more elsewhere then that doesn't matter (despite a bit of negative attention initially).
It's a business, afterall. If they thought a demo was cost effective I imagine they wouldn't hesitate.
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Founder of the
"I Hate Smiley Fitz" society
Remember: Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
"The price of freedom is eternal vigilance."