No Far Cry 2 Demo

Eurogamer has word from Ubisoft's Clint Hocking that we should not expect a demo version of Far Cry 2, as this is another of those open-world style games the won't readily scale to a sample version: "One reason is, even if we were to give out what you played today - even if we put invisible walls around it and said, here's the demo, you can go anywhere you like inside these walls and play it how you want - that's potentially right there eight-to-ten hours of gameplay. I don't know too many people who are willing to give away a 12-hour game for free."
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Jul 12, 2008, 14:40
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Jul 12, 2008, 14:40
 
I just think it's bad business and it irritates me the more I think about it. Even if it was limited, wouldn't playing something be better than nothing? For me, I think it would.
Oblivion was a huge success, despite no demo and no copy protection - therefore a demo isn't required to generate sales. Although it seems a bad move to me there must be some logic to their decision. An advertising budget is designed for the promotion of a game, of which a demo is usually part of that - however, if they can generate more sales by spending that money elsewhere it would seem silly not to. Obviously the lack of a demo will lose some sales but if they make up more elsewhere then that doesn't matter (despite a bit of negative attention initially).

It's a business, afterall. If they thought a demo was cost effective I imagine they wouldn't hesitate.

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