No Far Cry 2 Demo

Eurogamer has word from Ubisoft's Clint Hocking that we should not expect a demo version of Far Cry 2, as this is another of those open-world style games the won't readily scale to a sample version: "One reason is, even if we were to give out what you played today - even if we put invisible walls around it and said, here's the demo, you can go anywhere you like inside these walls and play it how you want - that's potentially right there eight-to-ten hours of gameplay. I don't know too many people who are willing to give away a 12-hour game for free."
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12.
 
Re: More Common
Jul 11, 2008, 23:29
12.
Re: More Common Jul 11, 2008, 23:29
Jul 11, 2008, 23:29
 
I'm not saying I have a solution, but I do think companies should generally try something.

Otherwise, it's just...buy it because we say it's good?

Even more so in this case - it's a new developer taking an established game in a new direction. I guess I will have to wait for the reviews, though there are obvious flaws/payola issues with those.
New developer, new setting, new gameplay, but I can't test it?!?
After all, I know what I like better than anybody else...

I just find it really hard to believe that these developers cannot make even the most basic demonstration of their game, even if it's just a tech demo or a small building you play through in five minutes.

Thinking something is still more than nothing,
Ray

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