FAIRFAX, Va.--(BUSINESS WIRE)--Mythic Entertainment, an Electronic Arts studio (NASDAQ:ERTS), today announced that the Guild Beta for Warhammer® Online: Age of Reckoning™ (WAR) has begun. Over 10,000 guilds applied and those selected will have the chance to experience the game’s most expansive beta phase yet.
An historic 750,000 applicants have signed up for the opportunity to enter WAR’s closed beta, and the selected guilds will join tens of thousands of new participants as the game enters the final phase of its closed beta test. Guild members, many with long histories playing a multitude of massively multiplayer online games, will test WAR’s recently added Guild and Heraldry features, as well as Public Quests™, new dungeons, Scenarios, user interface updates and more as the MMORPG advances towards its launch later this year.
“WAR’s Guild Beta is here and some of the world’s most experienced MMO players will now get a chance to play one of the most anticipated MMOs of all time,” said Mark Jacobs, vice president and general manager of Mythic Entertainment. “We look forward to seeing them beat, bash and burn their way through the world that we have created for their enjoyment. It’s going to be a lot of fun and it’s going to be glorious!”
Based on Games Workshop’s epic and longstanding tabletop fantasy war game, Warhammer Online: Age of Reckoning features revolutionary Realm vs. Realm™ (RvR) gameplay that immerses players in a world of perpetual conflict. Warhammer Online: Age of Reckoning is scheduled for launch on the PC in the fall of 2008.
Any chance they are doing this to get the game out before WoW's expansion?
Would be impossible to got back to auto combat after Age of Conan.
Any chance they are doing this to get the game out before WoW's expansion?
It seems the game is being forced out the door by the publisher when it's not nearly finished. I wonder when publishers will learn not to screw over their own games by doing that.
Why do you think they're cutting da choppa?
In the latest of an ongoing series of interviews with MMORPG.com, Mythic Entertainment VP and General Manager Mark Jacobs has dropped big news on the Warhammer Online fanbase: major features are being culled from the game in order to make their Fall launch deadline. In short, the capital cities for the Dark Elf, High Elf, Orc, and Dwarf factions will not be in the game at launch. The Human city of Altdorf and the Chaos Inevitable City will be the only Capital cities in the game. This is an enormous change, seemingly changing much of what we know about the game's core of RvR gameplay.
Additionally, four classes are being removed, deemed to be in a condition unsuitable for launch. They are:
* The Choppa (Greenskin)
* The Hammerer (Dwarf)
* The Blackguard (Dark Elf)
* The Knight of the Blazing Sun (Empire)