Crysis Warhead Reverse Sticker Shock

There's a Crysis Warhead preview on IGN with hands-on impressions of Cryek's upcoming first-person shooter follow-up, including several gameplay movies. Along the way they spill some beans that Crytek was planning to announce at E3 next week, saying that game, which will run slightly shorter than the original Crysis, will carry the $29.99 price point of an expansion, rather than the MSRP of a full game.
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20.
 
Re: ...
Jul 9, 2008, 09:08
20.
Re: ... Jul 9, 2008, 09:08
Jul 9, 2008, 09:08
 
I'm in! Bring on Physco-kick-ass-ness!

19.
 
Re: ...
Jul 9, 2008, 08:59
19.
Re: ... Jul 9, 2008, 08:59
Jul 9, 2008, 08:59
 
All I know is that I personally put together a computer from scratch for under $900 that absolutely did play Crysis on High details

Same here. I built a new machine from scratch back in Feb. Cost about $815 with Q6600, 4GB DDR2, 8800GTS G92. I run Crysis on high at 720p resolution. Average framerate is 35-37. That being an avg, there are times when it dips below the OMGTHATDIDNTJUSTHAPPEN 30fps level, but its rare.

18.
 
...
Jul 9, 2008, 08:18
18.
... Jul 9, 2008, 08:18
Jul 9, 2008, 08:18
 
All I know is that I personally put together a computer from scratch for under $900 that absolutely did play Crysis on High details
Interesting. Whereas I'm running high (with optimisation pack posted here) with a 4870, C2D@3.3Ghz and 6GB RAM and I'm still getting noticeable slowdowns (though good for the most part) - I'm running a 22" monitor (1680x1050) but that's pretty standard these days. I guess other people have a very different definition of what is acceptable.

The pop-up in the video is quite noticeable, though if it improves performance then I suppose that's an acceptable trade-off. Seems like a sensible move for EA - polish up an existing engine, reuse most of the plot / gameplay and release at a discounted price. I really hope they improve vehicle, though - handling in the original is absolutely pathetic.

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Founder of the "I Hate Smiley Fitz" society

Remember: Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
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17.
 
Re: No subject
Jul 9, 2008, 08:02
17.
Re: No subject Jul 9, 2008, 08:02
Jul 9, 2008, 08:02
 
No, this is a ratings issue with Germany's strict rules, once a body has entered into rag-doll status the player is no longer alowed to interact with it.

the dead body also becomes invisible to the naked eye of the enemies who are nearby.

16.
 
Re: ...
Jul 9, 2008, 07:29
16.
Re: ... Jul 9, 2008, 07:29
Jul 9, 2008, 07:29
 
Hey guys, instead of conjecturing, how about reading the freaking hands-on preview that the very article you're commenting on talks about?

because its ONE PERSONS opinion on if the game is open ended or not. and its not hard to sway a 'journalist's perspective on something.

15.
 
No subject
Jul 9, 2008, 03:26
15.
No subject Jul 9, 2008, 03:26
Jul 9, 2008, 03:26
 
Also, can you pick up corpses now? Attempts to be stealthy are seriously undermined when you can't even hide bodies.

No, this is a ratings issue with Germany's strict rules, once a body has entered into rag-doll status the player is no longer alowed to interact with it.

That's the info I've read on the subject anyway.

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14.
 
Re: ...
Jul 9, 2008, 03:07
14.
Re: ... Jul 9, 2008, 03:07
Jul 9, 2008, 03:07
 
I noticed a lot of pop-in in the IGN videos. I'm assuming that's how they raised the framerates?

yeah i noticed that the draw distance for procedural objects have been reduced dramatically. not as many foliage like crysis. it a lot more open space and little hiding place. probably a good compromise. but i still doubt an 8600gt will play this game smoothly. i built a computer for my brother using this video card and a faster processor than the one they used for the $900 setup. it ran crysis like shit even at low settings.

13.
 
lower price?
Jul 9, 2008, 02:54
13.
lower price? Jul 9, 2008, 02:54
Jul 9, 2008, 02:54
 
theyre already lowering our expectations. this is not a good sign.

12.
 
Re: ...
Jul 9, 2008, 02:53
12.
Re: ... Jul 9, 2008, 02:53
Jul 9, 2008, 02:53
 
I noticed a lot of pop-in in the IGN videos. I'm assuming that's how they raised the framerates?

Also, can you pick up corpses now? Attempts to be stealthy are seriously undermined when you can't even hide bodies.

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11.
 
Re: ...
Jul 9, 2008, 02:39
11.
Re: ... Jul 9, 2008, 02:39
Jul 9, 2008, 02:39
 
When did Crytek ever say that? All I know is that I personally put together a computer from scratch for under $900 that absolutely did play Crysis on High details:

$105 - Windows Vista Home Premium
$55 - 550W Power Supply
$30 - case
$190 - 2.66GHz Core 2 Duo E6750
$95 - Fantastic Gigabyte P35 motherboard
$50 - 2GB Ram (only 800MHz, but highly-rated)
$270 - 8800GT (in and out of stock so often, you'll eventually find one)
$50 - 160GB SATA hard drive
$32 - DVD-RW drive

That was in early December, merely 1-2 weeks after Crysis came out. Obviously prices have come way down since then, and better hardware is available.

IGN and PC Gamer aren't just parroting what Crytek told them. They both saw the game for themselves, and independently confirmed that the game looked incredible, was running very smoothly, and was doing so on a $653 computer with an 8600GT inside of it.

10.
 
Re: ...
Jul 9, 2008, 02:20
10.
Re: ... Jul 9, 2008, 02:20
Jul 9, 2008, 02:20
 
First they talk about how much more scalable the game is. -Then they put together a computer with an 8600GT to prove it

I would take that "proof" with a large grain of salt. I'll believe even an optimized Crysis runs on an 8600GT when I see it. Game reviewers are just parroting what Crytek told them. Remember that Crytek also originally said that you could build an 800 dollar machine to run Crysis perfectly. Funny enough that machine never showed up.

Creston


Avatar 15604
9.
 
Now THAT
Jul 9, 2008, 02:17
9.
Now THAT Jul 9, 2008, 02:17
Jul 9, 2008, 02:17
 
is a great way to get back some goodwill. I'll definitely buy this for 30 bucks.

Good job Crytek.

Creston

Avatar 15604
8.
 
Re: ...
Jul 9, 2008, 01:37
8.
Re: ... Jul 9, 2008, 01:37
Jul 9, 2008, 01:37
 
Hey guys, instead of conjecturing, how about reading the freaking hands-on preview that the very article you're commenting on talks about?

Yes, Warhead will be more open-ended. There are no linear sections, there are no points where you're forced into a vehicle, and they're promising to offer far more options to take on every sequence in the game.

Their template of sorts is the level Assault from the first game - wide-open battlefield with countless options to complete it, but with tons of crazy shit going on, all-out war going on all around you, bombers flying overhead, and more. They hope to be able to keep up that same intensity throughout - maybe even more - instead of just a couple levels.



The $30 price point is genius, as has been all of their PR about the game so far:

-First they talk about how much more scalable the game is. -Then they put together a computer with an 8600GT to prove it - a card that barely ran the first game on medium details
-Then they show the press firsthand that they're not bullshitting about how much more scalable it is
-Then they show that Warhead will be taking the best parts of Crysis, leaving the worst parts out
-Then they talk about it constantly saying that it's a "full game", because it has a whole single-player campaign as well as multiplayer...but follow it up saying it'll only be $30.


No matter what, I'm stoked like crazy for this game.

7.
 
Re: ...
Jul 9, 2008, 00:55
7.
Re: ... Jul 9, 2008, 00:55
Jul 9, 2008, 00:55
 
didn't they also say they wanted to make it more of a sandbox experience with more freedom?

i read that too. but that said that about crysis so, i'm not holding out much hope.

6.
 
No subject
Jul 9, 2008, 00:33
6.
No subject Jul 9, 2008, 00:33
Jul 9, 2008, 00:33
 
Thats a fair price!

R.I.P George Carlin 1937-2008
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5.
 
Re: ...
Jul 9, 2008, 00:09
5.
Re: ... Jul 9, 2008, 00:09
Jul 9, 2008, 00:09
 
didn't they also say they wanted to make it more of a sandbox experience with more freedom?

From what I've read, it seems like Warhead is much more action-packed and scripted.

Avatar 20715
4.
 
...
Jul 8, 2008, 21:50
4.
... Jul 8, 2008, 21:50
Jul 8, 2008, 21:50
 
Well, if they improve performance and release it at $30 then that sounds much better - didn't they also say they wanted to make it more of a sandbox experience with more freedom? Then again, this could just mean that it's REALLY short and reuses 90% of the levels from the original game. *shrugs*

- - - - - - - - - - - - - -
Founder of the "I Hate Smiley Fitz" society

Remember: Riley has autism. He has trouble communicating, and in an overstimulating
environment, he can get frightened and run away, leaving his parents frantic. - Auburn
"The price of freedom is eternal vigilance."
Avatar 22891
3.
 
No subject
Jul 8, 2008, 21:35
3.
No subject Jul 8, 2008, 21:35
Jul 8, 2008, 21:35
 
I wonder if they lowered the price to try and undercut all of that piracy.

You got a great body, but your record collection sucks....
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2.
 
No subject
Jul 8, 2008, 20:59
2.
No subject Jul 8, 2008, 20:59
Jul 8, 2008, 20:59
 
Well I had no intention of purchasing but if they make it good for $30 I'll buy.

1.
 
Noice
Jul 8, 2008, 20:34
1.
Noice Jul 8, 2008, 20:34
Jul 8, 2008, 20:34
 
Smart move on Crytek's part. I'm really hoping they'll take all the good parts of Crysis, drop the less enticing ones, and merge it into a more cohesive package this time. This holiday season is looking better all the time.

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