Gameplay-wise I always felt that Painkiller was more of a spiritual successor to games like Doom and Quake rather Doom3/Quake 4 were.
Yeah, the original Painkiller at least - it was definitely in the vein of Wolf3D/Doom. I also agree that Quake 4 was decent, though uninspiring. The weapons felt great but outdoor scenes were limited by the engine and the multiplayer was soulless being a simple Q3 port (without the fun).
Just to make it clear - I don't think Doom 3 was terrible but average at best, hence disappointing for a game hyped as a AAA.
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Remember: Riley has autism. He has trouble communicating, and in an overstimulating
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