There and pros and cons to the potential of this, just like with anything. Really depends on how its done.
But I'm with Sponge, nothing on Impulse appeals to me (at least nothing that I cant already get on Steam), not even SINS, just not my kinda game, neither is GC.
So with that said I dont see the user benefit for charging for mods on that system. I'm already very selective on what mods I use my time to try out, because there are so many bad ones. Why would I pay even a $1 to try out an end-user mod when I probably wasn't going to try it even for free?
Valve already selectively promotes free mods through Steam, which I would love to see more of, and with a better system for easy install/uninstall directly through Steam. But how is charging for a mod going to help the mod creators if nobody buys it anyways? $2 Horse mod anyone?
----------------------------------------------------
Grand Theft Auto IV.....what else is there?
PSN ID= Puscifer73
"Blues News" Steam Community...
http://steamcommunity.com/groups/bluesnews/