On Impulse & User Content

In checking out Stardock's new Impulse service, GameCyte went to the unusual extent of actually reading the EULA, discovering details that may help Impulse better compete with platforms like Steam. Among the legalese are terms outlining 50/50 profit-sharing for user-created content sold over the service. It's not 100% clear what form this content is to take (they were unable to get a comment from Stardock), but the obvious implication is game modifications. Since users are accustomed to getting game modifications for free, this may be an uphill climb, but on the other hand mod authors are accustomed to not being compensated for their efforts, so there may be motivation on their end to give in to this Impulse.
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Re: No subject
Jun 22, 2008, 04:14
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Re: No subject Jun 22, 2008, 04:14
Jun 22, 2008, 04:14
 
Stupid people will always release stupid things.

No no, my point was that there will always be people who by 'stupid things'. Thus even stupid ideas can survive just by being lucky.

Sponge, you seem to think this is somehow bad for the general gaming public. Why would it be?

There are a couple of reasons why I think this is a good thing. First of all, free mods won't go anywhere. As I understand it, many, if not most games and editors have EULAs that prohibit profiting and/or charging money for user created content. This is unlikely to change.

Thus most of the time charging for mods will still require some publisher/developer intervention. That most likely will ensure some level of quality. And there are a lot of people (at the very least me) who are willing to pay for just that. Someone to tell them that these new racing tracks for this racing game or these new adventure modules for these crpgs are worth playing.

Also, I just think it would be fair to compensate some of these people for their hard work. Lazarus (the Dungeon Siege - Ultima V total conversion) springs to mind.

Mind you, there's still no word on whether they will actually offer this option to anyone. Still, considering all the talk about microsubscriptions and -transaction, I do think it's fairly likely Stardock will try.


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