On Impulse & User Content

In checking out Stardock's new Impulse service, GameCyte went to the unusual extent of actually reading the EULA, discovering details that may help Impulse better compete with platforms like Steam. Among the legalese are terms outlining 50/50 profit-sharing for user-created content sold over the service. It's not 100% clear what form this content is to take (they were unable to get a comment from Stardock), but the obvious implication is game modifications. Since users are accustomed to getting game modifications for free, this may be an uphill climb, but on the other hand mod authors are accustomed to not being compensated for their efforts, so there may be motivation on their end to give in to this Impulse.
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9.
 
great idea
Jun 21, 2008, 13:52
9.
great idea Jun 21, 2008, 13:52
Jun 21, 2008, 13:52
 
im 100% for paying for mods.. thats serious incentive for people to actually create them in the first place.... rather than just getting a group of people together and chatting in IRC all day long for months then disbanding when nothing gets accomplished

you know they will automatically provide demos, so its not like you are buying blind - plus im sure they will be relatively inexpensive compared to a retail game
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great idea
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