On Impulse & User Content

In checking out Stardock's new Impulse service, GameCyte went to the unusual extent of actually reading the EULA, discovering details that may help Impulse better compete with platforms like Steam. Among the legalese are terms outlining 50/50 profit-sharing for user-created content sold over the service. It's not 100% clear what form this content is to take (they were unable to get a comment from Stardock), but the obvious implication is game modifications. Since users are accustomed to getting game modifications for free, this may be an uphill climb, but on the other hand mod authors are accustomed to not being compensated for their efforts, so there may be motivation on their end to give in to this Impulse.
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Jun 21, 2008, 12:57
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Re: No subject Jun 21, 2008, 12:57
Jun 21, 2008, 12:57
 
I don't doubt that the Stardock folk have the best intentions in mind - they seem like really good people.

If any other company were to try and get people to start charging for something that used to be free, there would be cries of blood, but now suddenly they're really good people?

Ridiculous. I'm not going to pay real money for modification-like support. They'll need to offer at least retail-level support, and provide enough content to make it so. Most modders can't handle that. The ones that could are the ones likely to pick up a contract ala Counter-Strike.

Sorry, whether a company is "good" or not doesn't weigh into my opinion on a subject; that's just a silly emotional response. The idea is a bad one, and I'm going to give Stardock absolutely zero credit despite whatever gamer goodwill they've bought, if this clause means what it's been alleged to mean.

This comment was edited on Jun 21, 12:59.
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