Need for Speed Undercover Unveiled

Eurogamer has word on Need for Speed Undercover, a next installment in EA's racing series that was unveiled when CEO John Riccitiello spilled the speedy beans at an investor's meeting. The game is expected before the end of this year, but has had a lengthier development run than its predecessors, as in a page taken from EA Spouse, Riccitiello admits that before splitting NFS development into two teams, development of the series had consisted of eight consecutive 12-month cycles (which makes it surprising that the content of the last few games didn't consist solely of drive-by shootings of EA HQ). Riccitiello disparages the Need for Speed Undercover, saying the new game will benefit from a stronger storyline, more inspired by action movies such as The Transporter.
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18.
 
N4S: Undercover
Jul 9, 2008, 05:40
18.
N4S: Undercover Jul 9, 2008, 05:40
Jul 9, 2008, 05:40
 
I believe Pro Street wasnt good because it never had the element of racing on the streets to enjoy n4s i had to go back to 'most wanted' i do have carbon but i like to drive in the day time night is good but street racing takes place at all times of the day. so tip for undercover get illegal racing back switch between day and night bring challenge series back as a mini game and more cars to choose from p.s try and get a ferrari in the game

17.
 
Re: No subject
Jun 19, 2008, 13:50
17.
Re: No subject Jun 19, 2008, 13:50
Jun 19, 2008, 13:50
 
I dunno...MW was my favorite of the series, Carbon just felt cheap and churned out, and ProStreet was just crap. After playing GRID for a while, I really like it, and NFS will have to step up for this and future games. Plus, flashbacks in GRID are addictive, and really keep the races from being as frustrating as they might be, while still challenging. All it needs is more variety in the courses and it'd be really great.

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16.
 
No subject
Jun 19, 2008, 07:59
16.
No subject Jun 19, 2008, 07:59
Jun 19, 2008, 07:59
 
yeah another one, churn the bullshit out.
pass.

15.
 
Re: No subject
Jun 18, 2008, 20:15
15.
Re: No subject Jun 18, 2008, 20:15
Jun 18, 2008, 20:15
 
I thought Pro Street used a new engine..?

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14.
 
No subject
Jun 18, 2008, 20:08
14.
No subject Jun 18, 2008, 20:08
Jun 18, 2008, 20:08
 
They milked the whole "Underground" game engine and car line-up for 5 games straight. UG 1 was good and Most Wanted was the best. The rest were garbage. Particularly the last two .
I don't care if they mount guns and do a car combat game, just as long as its different from the Tuner-centric shiite we've been fed for so long.
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13.
 
Re: No subject
Jun 18, 2008, 17:38
13.
Re: No subject Jun 18, 2008, 17:38
Jun 18, 2008, 17:38
 
I just want a patch for MW to support the lastest hardware and widescreen displays, yes I know theres a widescreen hack.

EDIT
saying the new game will benefit from a stronger storyline, more inspired by action movies such as The Transporter.

Idiots, I would think you would look for inspiration from I dunno motorsports!!


This comment was edited on Jun 18, 17:43.
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12.
 
Re: No subject
Jun 18, 2008, 16:01
12.
Re: No subject Jun 18, 2008, 16:01
Jun 18, 2008, 16:01
 
NFS is one of my all time favorite arcade/sim ultra lite franchises.

To me, Pro Street was an abomination fueled by liberal donations from advertisers and Import Tuner.

Someone previously mentioned Motor City Online's parts availability and more in-depth ability to configure the performance of your car. This would be an excellent idea to move forward in to the next iteration.

I say set it in the Most Wanted universe but give it a twist. Make it about one guy trying to avoid the cops on a cross continent tour. This will bring back the old school feel of more open and variegated areas while still keeping the ability to do a bit of street racing for cash to buy a new sled or upgrade the one you've got.

More importantly, BALANCE YOUR GOD DAMNED CAR LIST! Carbon and Pro Street were the absolute worst at this. Your mom's Civic isn't going to be able to out run an Enzo through the Rockies. Stop jerking off to rice boy fantasies and give some respect to US and European automakers who have made some damn fine cars. Even the demographic that used to be in to rice has grown up and are buying new Mustangs, Camaros, Challengers, Vettes, BMWs, Merceds-Benz and Porsches. Especially since they stopped flipping burgers at McDonald's, got real jobs and can now afford real cars.

Is EA stupid enough to believe that only 14-17 year old males buy the NFS franchise? Pro Street turned me off because I couldn't give a shit less about DJ Underground in Mom's Basement calling out how awesome the piece of shit I brought to the track was. Dude's a fuckin' DJ for Christ's sake, what the Hell is he going to know about what's under my hood or any other hood there?

I'm running in "pro" events...without a pit crew? Hell. I don't even have someone to do profile adjustments based on performance analysis from my most recent runs? This is "Pro Street"? Maybe we need to define that for EA.

Then, of course, there's NFS: Carbon; the West Side Story of automobiles. I kept looking for Natalie Wood's corpse to come crawling out of that same alley they showed in damn near EVERY cutscene to groan "Quit beating a dead horse". Also, what's with the smirking punk in the Audi? You think some young early twenty something or other is going to have the scratch to not only buy a prototype car but support an entire racing team? Hey EA, have your devs spend more time out in sanctioned race events and less time watching Initial D, ok?

NFS: MW was a great, logical step up from NFS: High Stakes and then it was all pissed away.


"Just take a look around you, what do you see? Pain, suffering, and misery." -Black Sabbath, Killing Yourself to Live.

“Man was born free, and he is everywhere in chains” -Jean-Jacques Rousseau
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11.
 
No subject
Jun 18, 2008, 13:28
11.
No subject Jun 18, 2008, 13:28
Jun 18, 2008, 13:28
 
EA: Keep Churning Them Out(tm)

10.
 
Re: No subject
Jun 18, 2008, 13:28
10.
Re: No subject Jun 18, 2008, 13:28
Jun 18, 2008, 13:28
 
"Could this be a true sequel to NFS Most Wanted? Let's hope."

Yes, indeed. MW was a lot of fun.

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9.
 
Re: No subject
Jun 18, 2008, 13:23
9.
Re: No subject Jun 18, 2008, 13:23
Jun 18, 2008, 13:23
 
I was happy with Pro Street and I hope they use the same driving model in the new game.

I think few would agree with you. ProStreet was probably the worst NFS yet and the ratings reflected that.

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8.
 
Re: No subject
Jun 18, 2008, 12:58
8.
Re: No subject Jun 18, 2008, 12:58
Jun 18, 2008, 12:58
 
I want a game like NFS5, plz.

Avatar 20715
7.
 
No subject
Jun 18, 2008, 12:58
7.
No subject Jun 18, 2008, 12:58
Jun 18, 2008, 12:58
 
What I want out of NFS is Forza Motorsport 2. That or a return to the extreme detail of Motor City Online. I liked that. It just wasn't suited to online gaming at all.

6.
 
Re: No subject
Jun 18, 2008, 12:22
6.
Re: No subject Jun 18, 2008, 12:22
Jun 18, 2008, 12:22
 
I wish the series would go back to its roots. Simple arcade races, exotic cars, stunning environments, car damage etc.

Well to be fair Pro Street was a return to the NFS roots other then the lack of police chases and traffic. NFS was a circuit racer for the most part. I was happy with Pro Street and I hope they use the same driving model in the new game.
If you want to drive arcade style pick up NFS, If you want crashes and cops get GTA.

5.
 
No subject
Jun 18, 2008, 12:19
5.
No subject Jun 18, 2008, 12:19
Jun 18, 2008, 12:19
 
I thought ProStreet was a fine and dandy game as long as you didn't expect more than a driving game from it.
The music was decent, the graphics were great and the races were fun.

Yes there was an assload of advertising, but given all raceways have advertising, it actually added to the experience for me..
A quick note here: I use a G25 on my PS3, so I have a clutch, and gated shifting. Most folks play this game with a controller.

I only wish they would allow 900 degree steering.
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4.
 
Re: No subject
Jun 18, 2008, 11:40
4.
Re: No subject Jun 18, 2008, 11:40
Jun 18, 2008, 11:40
 
Hopefully this one won't just be an advertising platform masquerading as a game like ProStreet was. That game was a demonstration of the most offensive tier of in-game advertising. It even has sponsored achievements on the 360.
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3.
 
No subject
Jun 18, 2008, 11:02
3.
No subject Jun 18, 2008, 11:02
Jun 18, 2008, 11:02
 
Ugh, did people seriously ask for a stronger storyline in a NFS game?

I wish the series would go back to its roots. Simple arcade races, exotic cars, stunning environments, car damage etc. And maybe take some cues from NFS5, like the Evolution and Factory Driver modes. Those two were the most fun I've had in a NFS game.

Edit:
Oh! And the old music team.. Rom Di Prisco, Saki Kaskas and whoever else they had.
This comment was edited on Jun 18, 11:07.
2.
 
No subject
Jun 18, 2008, 10:07
2.
No subject Jun 18, 2008, 10:07
Jun 18, 2008, 10:07
 
Could this be a true sequel to NFS Most Wanted? Let's hope. The last two NFS were cheap interim products that failed to deliver.

Too bad these seems to be the new MO for big publishers and their big franchises. Look at Call of Duty, Battlefield, NFS and GTA, all of these have some half-assed sequels (BF2142, NFS Pro Street, San Andreas) to "hold you over" till the real sequel arrives.

1.
 
No subject
Jun 18, 2008, 10:06
1.
No subject Jun 18, 2008, 10:06
Jun 18, 2008, 10:06
 
I guess we can only hope that it was the good half of the team working on this new version, because they sure weren't on Pro Street's side.

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