On the Gothic IV Name Change

The Arcania: A Gothic Tale First on GameSpot is a preview of the game formerly known as Gothic IV that got mentioned last night, but it seems appropriate to focus on the part that explains the name change for the North American edition of the RPG series:
The Gothic franchise has forever been defined by free-roaming open-world gameplay, sweeping story and settings, and bugs. Lots of bugs. Publisher DreamCatcher freely admits that Gothic 3 was a great game in theory but an unplayable mess in execution. So former developer Piranha Bytes is gone, replaced by Spellbound Entertainment in the hope that fans of the epic role-playing game genre will eventually see Gothic in the same bright light as Oblivion. Spellbound's next project is Arcania: A Gothic Tale.

The name change serves two purposes. First, it hints at a world rich in magic and fantasy. Second, and completely from a marketing perspective, it helps give the Gothic franchise a fresh start in North America, where it has failed to gain significant popularity. And gaining popularity in the good old US-of-A is goal one for DreamCatcher. The team invested months of research into the differences between European and American gaming preferences, so much so that there will be two different color palettes for Arcania: North American (bright and beautiful) and European (muted and gritty). Truth be told, we didn't notice much of a difference when DreamCatcher stopped by our office to show off a very early build of Arcania, but you have to admire the attention to detail.
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6.
 
Re: Wonder if people actually believe this?
May 20, 2008, 10:17
6.
Re: Wonder if people actually believe this? May 20, 2008, 10:17
May 20, 2008, 10:17
 
So they're admitting Gothic 3 is unplayable?

Then where is the link with the information for my refund?

Oh, right, they do not really give a damn. As such, I hope everything associated with the Gothic name fails - the game, the developers, the publishers.
F*ck me? F*ck you.
Gothic has always been a bit mentally stunted; the first two games were okay-ish, but contained numerous technical and/or gameplay issues. However, small steps were made from the first game to the second game to improve things. Continuing the evolutionary trend, Gothic 3 should have been a better overall experience and possibly the first game that one could just say was "good" without having to add any disclaimers about bugs, a small developer, a diamond in the rough, flaws, etc.

But what we ultimately got? For the time, the worst game in the series, one with a nearly unplayable combat system, a profound number of bugs (especially ones that directly, negatively affected the player,) more focus on graphics than gameplay, etc.

Done with all purchases of this franchise,
Ray

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