More on PC Gaming

The Mark Rein Interview on Computer and Video Games asks a couple of console questions about the coming release of the PS3 edition of UT3, mod support on the 360, and a clarification that the Unreal Engine 4 will not be console-exclusive. The discussion also ends up on the now-inevitable topic of the state of PC gaming, and after reiterating issues with integrated accelerators and low-end PCs, he turns his attention on the PC business model:
That's something people should realise. When we talk about the PC gaming market, we're talking about our little narrow view of it. We're not talking about casual games, or World of Warcraft. We're just talking about the kind of experiences that we want to make - the really high-end, Hollywood-quality cinematic experiences. So whenever we have a complaint or a concern, it's really related to that.

We want to still be able to sell games like Unreal Tournament and Gears of War on the PC platform. That's important to us. We want to be able to package them up at retail and not make you pay a monthly subscription for them. But that may not be the way it goes in the future.

I hate when I hear people say "That's what's going to happen to market - you've got to change your business model". On the contrary, we don't. We have a perfectly good, working business model so we want to also have an economy where we can bring those games to PC and those gamers enjoy them as well.
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24.
 
Self Fulfilling Prophecy
Apr 24, 2008, 14:16
Com
24.
Self Fulfilling Prophecy Apr 24, 2008, 14:16
Apr 24, 2008, 14:16
Com
 
The UT3 flop on the PC was so much like an utterly predictable slow motion train wreck, it begs the question whether it was done on purpose to some extent. The "beta" demo caused an uproar about some basic issues of UI and networking on every site I've visited. Diligent fans compiled pages of well documented bugs in the game on the official beta feedback site. Epic goes completely silent and then the game suddenly goes gold, without a single change from the beta except a ping sorting bug.

Surprisingly to no one, the release falls flat on its face and now we get to hear the two blithering idiots Mark and Cliffy blame the downfall of PC market.

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     Re: Hey Mark...
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       Self Fulfilling Prophecy
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