C&C3 Patch Status

APOC's Patch State of the Union Address ... on the C&C3 Support Forums (thanks Ant and C&C DEN) has an update from the Command & Conquer 3 community manager on patch plans for Command & Conquer 3 and its expansion, stepping into a hornet's nest of opinions about balance between casual and hardcore players. He apologizes for communications lapses on the topic and for how Kane's Wrath shipped with bugs already fixed in Tiberium Wars. Here's a chunk:
Right now, we are getting the wheels spinning on a patch for Kane's Wrath, and the primary focus is on fixing these desyncs and some of the critical exploitative bugs causing imbalances. With regards to my comments about "70% of players caring more about single player and skirmish" and that we generally focus our efforts on patching multiplayer...I certainly did not mean to infer we don't care about SP or the AI. Yes, both have their faults and we absolutely do care and if there is something critical or emergency like that we deem is of that level, we'll look in to fixing it. Right now, the above issues noted take precedence, and please do note that these changes will also impact SP and our AI as they are currently tied together. So you may find some of your grievances fixed when that happens.

As for Tiberium Wars, I would like to apologize about my blog posting a while back where I mentioned proposed balance changes for 1.10. Unfortunately, finishing Kane's Wrath became the priority and getting the immediete critical fixes for Kane's Wrath is the 1st priority before we look back to Tiberium Wars. We are absolutely not done patching Tiberium Wars and never wanted to infer anything of the sort. We don't have a legion of people who can patch either game at will, but we are doing our best with our current resources and projects at hand. We are working to build solutions for the near future that will allow us to have greater resources to patch and so forth., But with Tiberium Wars having been patched 9 times and Kane's Wrath not receiving 1 yet, the priority has to be obvious.

That said, TW is not the forgotten child or the melted vanilla ice cream. We've come a long way in improving our support for our games and we're not about to try and take steps back, that would certainly be borderline crazy.

So what's this all mean...

It means, we're on the case and we'll try and get this to you as quickly as possible. We cannot hotfix the current KW issues, they are larger than that unfortunately. I am fighting for you guys daily I want you to know. Please do not take any of my previous comments about SP or AI as anything with little care, and please understand we're absolutely dedicated to supporting our titles and will try and quell these issues in our best means possible.
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Re: It's pretty and fun.
Apr 21, 2008, 12:44
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Re: It's pretty and fun. Apr 21, 2008, 12:44
Apr 21, 2008, 12:44
 
So why did kane's wrath ship with bugs that have already been fixed in tiberium wars?

By the way this is nothing new for EA titles. This is just good old EA policy. When the game is shipped (ready or not), support is cut off and people are reassigned to a different development project... Or if it's a franchise title like a c&c, a couple of junior programmers get put on the job of creating patches for a game whose code they never wrote...

At EA a game is ready when it's "EA shippable." And "EA shippable" means it mostly works out of the box without formatting your hard drive or exploding your computer. At EA all games that ship are "EA shippable."

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