EVE Online Client Source Leak

Slashdot has a story reporting the source code for the EVE Online client has been leaked and is available on the Internet. While this sounds like a potential disaster for the science fiction MMORPG, GamesIndustry.biz has a reaction from developer CCP, reassuring customers that this does not represent a security problem:
"CCP is aware that an individual claims to have access to the source code of the EVE client. This access is not a security risk to CCP in any way," stated the developer.

"Access to the source code for the EVE client exposes no security vulnerabilities, has no privacy protection issues, and poses no threat to our customers' billing information.

"The server-side interface used by the client is carefully protected to ensure that no abusive or unwanted information is transmitted to, or from the internal EVE server systems. Nothing the EVE client can do can affect the game state, no advantage can be gained by manipulating the EVE client, no advantageous or disadvantageous information can be transmitted to other EVE users by altering the EVE client," added the company.

Although the company has acknowledged the theft of the game source code, it would not disclose any information on how the code had been accessed.
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17.
 
Re: No subject
Apr 17, 2008, 08:01
17.
Re: No subject Apr 17, 2008, 08:01
Apr 17, 2008, 08:01
 
Yeah it does, the thing is this is a Game I down want to play a game that feels so much like real life that it actually makes you as frustrated as real life can

I have a nifty blue line!
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16.
 
Re: No subject
Apr 16, 2008, 21:28
16.
Re: No subject Apr 16, 2008, 21:28
Apr 16, 2008, 21:28
 
So unless you get invited into the best alliances or top corps (not very fucking likely) you will spend years of your life and money and still only experience at best 90% of what this game has to offer.

Sounds remarkably similar to real life.

Avatar 20715
15.
 
Re: No subject
Apr 16, 2008, 10:01
15.
Re: No subject Apr 16, 2008, 10:01
Apr 16, 2008, 10:01
 
EvE is, at least theoreticaly on paper, the MMO with the greatest potential to be THE MMO. Unfortunately because of CCP and their veteran friends/players and the terrible way that most players are treated by the Top Guilds (read best friends of and or CCP Employees themselves) its very hard to get anywhere in this game. So unless you get invited into the best alliances or top corps (not very fucking likely) you will spend years of your life and money and still only experience at best 90% of what this game has to offer. And then you will give up....

Former EvE player

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14.
 
No subject
Apr 15, 2008, 19:06
14.
No subject Apr 15, 2008, 19:06
Apr 15, 2008, 19:06
 
I'd make some joke about this game being mistaken for a screensaver, but last time I did an EVE fanboy gave me the smackdown of my life, and I'm still reeling from it

13.
 
Re: No subject
Apr 15, 2008, 19:04
13.
Re: No subject Apr 15, 2008, 19:04
Apr 15, 2008, 19:04
 
I wonder what would happen if someone physically robbed Blizzard and stole the server side app and code for World of Warcrap etc, would they need to shut down the whole thing?

Um.. no? There are pirate servers already. Even if those servers played flawlessly, I'm sure several million of us will still play on the official servers. They get patches and content.

This comment was edited on Apr 15, 19:04.
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12.
 
Re: No subject
Apr 15, 2008, 16:54
12.
Re: No subject Apr 15, 2008, 16:54
Apr 15, 2008, 16:54
 
While we are on this source leak topic, do you guys know that a lot of MMORPG source codes can be obtained dirt cheap from China code black market? The whole client and server source tree, compilable into working client and server. Many Korean MMORPGs are available, RF Online for example. I will probably check to see if EVE Online is on the market yet. Heheh.

11.
 
Re: No subject
Apr 15, 2008, 16:54
11.
Re: No subject Apr 15, 2008, 16:54
Apr 15, 2008, 16:54
 
It's good to know that the client source code can't be used to cheat, that way CCP's admins don't have to give up their monopoly on cheating.

10.
 
Re: No subject
Apr 15, 2008, 16:11
10.
Re: No subject Apr 15, 2008, 16:11
Apr 15, 2008, 16:11
 
I wonder what would happen if someone physically robbed Blizzard and stole the server side app and code for World of Warcrap etc, would they need to shut down the whole thing?

Coming soon: TV Movie Based on this post.

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9.
 
No subject
Apr 15, 2008, 14:21
9.
No subject Apr 15, 2008, 14:21
Apr 15, 2008, 14:21
 
Prime example of ccp's forgiving nature of changes to the client would be the one of a couple of years ago.

A rather large group of players were running a side server app to change the appearance of their avatars within the client.

Obviously they were doing this to gain an advantage over others, unfortunately they also represented a large percentage of ccp's income (in more ways than one, as they were also mass trading ccp's extra form of revenue 'time cards' to finance in game activity, ccp's creaming of the rmt market for those unaware) hence no action was taken against any offender or group.

Thats generaly the company you deal with when you sign up.

I could give up numerous examples of where they turn a blind eye to eula abuse where them losing revenue would be involved.

8.
 
Re: No subject
Apr 15, 2008, 14:17
8.
Re: No subject Apr 15, 2008, 14:17
Apr 15, 2008, 14:17
 
We are aware that an individual claims to have access to the source code of the EVE client, but this access is not a security risk to CCP or our customers in any way. The Python scripting language that is used by the client can be easily decompiled to generate readable code, and we have designed our server-side systems with that understanding. Therefore, there is no reason to believe that the code was leaked by an employee and our internal investigations confirm that.

Access to the source code for the EVE client exposes no security vulnerabilities, has no privacy protection issues, and poses no threat to our customers billing information. The server-side interface used by the client is carefully protected to ensure that no abusive or unwanted information is transmitted to or from the EVE system.

Nothing the EVE client can do can affect the game state, a manipulated EVE client cannot affect the server, no advantageous or disadvantageous information can be transmitted to other EVE users by altering the EVE client. The EVE client is signed with a security certificate registered to CCP. Hashes are available on our web site for those who wish to ensure the integrity of EVE client download files they may have received from a source other than direct download from CCP’s web site.

Finally, there have been no mass bannings, as reported in some news articles, though we do remove all message board posts regarding violations of our EULA and Terms of Service as per standard policy and procedures. We consider any alterations of the client software, including decompilation, or discussions thereof, to represent such a violation.

7.
 
No subject
Apr 15, 2008, 12:35
7.
No subject Apr 15, 2008, 12:35
Apr 15, 2008, 12:35
 
I haven't looked at the decompyled script but someone mentioned elsewhere that the client runs a telnet server while running. I wonder how much checking goes on to see if the incoming connections are from CCP...

Considering how lax CCP seems to be in terms of how much they care about their customers... I'd imagine not much.

6.
 
Re: No subject
Apr 15, 2008, 11:14
6.
Re: No subject Apr 15, 2008, 11:14
Apr 15, 2008, 11:14
 
There's also a rumor that, using the source, someone found a way to gain access to a player's box using the ingame browser. Dunno if it's true or not. Always a good idea to avoid unknown URLs though using the IGB.

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5.
 
Re: No subject
Apr 15, 2008, 11:09
5.
Re: No subject Apr 15, 2008, 11:09
Apr 15, 2008, 11:09
 
Dev is right on. They're just decompiled Python modules. A lot of the game is written in Python.

4.
 
No subject
Apr 15, 2008, 11:04
Dev
4.
No subject Apr 15, 2008, 11:04
Apr 15, 2008, 11:04
Dev
 
From what I've read about it (comments on slashdot), its not the client source, just a piece of the python scripting source. However, also from what I've read, people have seen half a dozen possible big exploits just from a few days looking at it.

3.
 
Haha.. ya right
Apr 15, 2008, 10:58
3.
Haha.. ya right Apr 15, 2008, 10:58
Apr 15, 2008, 10:58
 
"Nothing the EVE client can do can affect the game state, no advantage can be gained by manipulating the EVE client,"

Unless of course you are running Inner Space by Lavishsoft..
Here's to some new plugins thx source!

2.
 
Re: No subject
Apr 15, 2008, 09:43
2.
Re: No subject Apr 15, 2008, 09:43
Apr 15, 2008, 09:43
 
zing

Avatar 12670
1.
 
No subject
Apr 15, 2008, 09:35
1.
No subject Apr 15, 2008, 09:35
Apr 15, 2008, 09:35
 
Nothing the EVE client can do can affect the game state, no advantage can be gained by manipulating the EVE client, no advantageous or disadvantageous information can be transmitted to other EVE users by altering the EVE client," added the company.

Yeah, you have to go straight to the devs for that.

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