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On the Warhammer Online Delay

WarCry Network - Warhammer Online Delayed: Our Interview with Mark Jacobs chats with EA Mythic about the latest announced delay for Warhammer Online, looking for the reasons behind the setback:

The main area that requires further attention, according to Jacobs, is class balance. He explained how the classes of Warhammer Online do not necessarily fall into specific boxes as they do in many MMOs. Most classes are multi-faceted hybrids of several traditional RPG classes and this means they need to rethink some of the conventions of MMO balance. "If you don't release it right from the beginning with classes at least pretty much balanced, where they're all fun, you're not going to be in good shape in an [Realm vs. Realm] game."

Realm vs. Realm (RvR) is the other reason that this process is so vital. WAR is competitive and players won't have fun unless they're on a even playing field. With their experience in Dark Age of Camelot, the only other major RvR game - a term they have literally trademarked - they of all people should be aware of the precarious nature of competitive MMO balance.

1. Balance? Mar 27, 2008, 19:48 RaZ0r!
Yes, DAoC is proof that not only can Mythic not balance realms against other realms, they couldn't even balance the classes within each realm.

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>> 1. Mar 27, 19:48 Balance? RaZ0r!
  2. Mar 27, 21:58  Re: Balance? NKD
  3. Mar 27, 22:03   Re: Balance? Prez
  4. Mar 27, 22:16    Re: Balance? NKD
  5. Mar 27, 22:31     Re: Balance? axed
  8. Mar 27, 23:06      Re: Balance? MMORPGHoD
  9. Mar 28, 00:40       Re: Balance? Acleacius
  10. Mar 28, 03:21        Re: Balance? Pigeon
  11. Mar 28, 04:26         Re: Balance? InBlack
  12. Mar 28, 05:31          Re: Balance? ibm
  13. Mar 28, 15:32           Re: Balance? HellSlayer
  14. Mar 28, 15:45            Re: Balance? Kedyn
  15. Mar 28, 17:36             Re: Balance? ibm
  6. Mar 27, 22:37  Re: Balance? Phu5ion
  7. Mar 27, 22:40   Re: Balance? Fion


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