Galactic Command: KnightBlade Announced

3000AD announces development of Galactic Command: KnightBlade, the next installment in the Galactic Command series is scheduled for a Q2 2009 release on PCs and unspecified console systems. Here's word from the pdf press release:
FORT LAUDERDALE, FL — March 18 , 2008 — 3000AD Inc today announced the sequel to the recently released Galactic Command – Echo Squad SE.

Galactic Command – KnightBlade brings total immersion to the space combat genre. Gamers will live out and experience their entire career within the confines of their assigned command carrier. All in first person perspective inside the 350m long GCV-KnightBlade; the second carrier in the Engstrom class to be built by GALCOM.

Players will experience the thrill of deep space life – both as a combat pilot and a marine - as well as the angst of living inside a battlecruiser under attack both from within and outside. From the thrill of rushing out of your quarters to Operations for a mission debrief, to the adrenaline rush of racing through the carrier to the Flight Deck, climbing into in your fighter then launching and engaging hostile forces. As a marine your combat assignments will include engaging hostile forces who board your carrier, as well as deploying to distant planets aboard shuttles or via transporters on combat engagements. Also episodic in nature, Episode One – First Strike, features a sixteen mission campaign played from the perspective of both a combat fighter pilot and an Elite Force marine as the KnightBlade – piloted by a fully automated AI crew – hurtles through vast space and planetary worlds.

But this is not all about combat alone. Once again our advanced and proprietary AI comes into play as NPC crew members go about their own lives and duties aboard the KnightBlade. Walk into engineering and chat with that lovely female engineer or crash the bridge and get tossed out by your NPC commander. As in all our games, if you can think it, you can probably do it. Explore the ship, talk to other NPCs, engage in or evade a fight that breaks out in the Galley and get tossed in the Detention Hold by marines; the choice is yours to make.

Galactic Command – KnightBlade is being developed for the PC and consoles. It is due out in Q2/09. For more info and shots please visit the game's product page at http://www.3000ad.com/site/gckb/

3000AD Inc headed by eighteen year industry veteran Derek Smart, is an independent and privately held game developer located in sunny South Florida.
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Mar 19, 2008, 08:21
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Re: No subject Mar 19, 2008, 08:21
Mar 19, 2008, 08:21
 
Oh please. Just get over yourself. If you think guys like me sit around giving a shit about what you - and a handful of tossers on the net think - you're even more dillusional than those who sit around being clueless, pretentious and inconsequential fools.

Wow, the man gives you a compliment, something that are in short supply for you I'm sure, and you flame him.

What a professional!

What a class act.

What a fucking loser.

You know what, Smart, even if I wasn't already absolutely sure your latest game was a complete piece of shit, your amazing behavior makes me not want to touch the demo for...whatever the fuck it's called. I can't even be bothered to click back a tab and check.

Prof. Smart, if you really want to be more than that developer-underdog who somehow just keeps kicking (yeah yeah, I know, you're a millionaire...I get a letter every other year from publisher's clearinghouse telling me I'm a millionaire too), then you should really hire yourself a public-relations professional, assume a pseudonym (a pen-name or stage-name, whatever suits your massive ego), program your games, stay the hell out of the public eye and pray that your puerile arrogance and absurd hostility doesn't somehow seep through the user interface of the software you create.

I say this coz after reading a few of your recent posts, remembering all the ludicrous hostilities you've launched at most-often undeserving customers/potential customers, and realizing you haven't changed (ie. grown up) after all these years, I can't even bring myself to download your demo. I'm sure that makes me a complete idiot in your mind (anyone who doesn't like your games or finds your public behavior to be repugnantly offensive must, by some Smartian axiom, be an idiot I'm sure), but I'll suggest anyways that the way you act online is probably costing you business. Perhaps your behavior is an act, one that you figure gives you noteriety and thus publicity, but Mr Smart, the old adage "any publicity is good publicity" is not always applicable, most certainly not in this case.

Also, if you really are a millionaire, then hire a game-graphics specialist for crying out loud... Even if I'd never heard of you or witnessed your behavior, it would have taken alot of effort to see past the "retro" graphics (but I do hunger for something different and I probably would have tried it anyways). Does it look that way because you want it to run on yesteryear's computers or because you don't know how to program for modern hardware? I'm not saying it should tax my SLI rig, but come on!

I instantly like you, Old Geezer.

This comment was edited on Mar 19, 08:26.
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