He also talks about the pros and cons of multi-CPU and multi-GPU systems, making it clear that problems taking advantage of these technologies are due to bigger issues than simple growing pains
FINALLY. I'm so tired of people just saying that devs are lazy when it comes to taking advantage of the parallelism offered by multicore machines. Maybe now that the god of game programming has spoken people will realize that writing good multithreaded code is really, really hard.
: Nothing yet, planning on reading Isaac Asimov's "The Robots of Dawn" shortly