Sweeney: PCs Good for Anything... But Games

Unreal creator: Tim Sweeney PCs are good for anything, just not games” on TG Daily is a Q&A with the Epic CEO which, as the title of the article suggests, features some negative comments about the PC as a gaming platform. This is actually just the age-old complaint about PCs with integrated graphics, as he says that mainstream PCs are not suited to gaming:
Retail stores like Best Buy are selling PC games and PCs with integrated graphics at the same time and they are not talking about the difference [to more capable gaming PCs]. Those machines are good for e-mail, web browsing, watching video. But as far as games go, those machines are just not adequate. It is no surprise that retail PC sales suffer from that. Online is different, because people who go and buy games online already have PCs that can play games. The biggest problem in this space right now is that you cannot go and design a game for a high end PC and downscale it to mainstream PCs. The performance difference between high-end and low-end PC is something like 100x.
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68 Replies. 4 pages. Viewing page 1.
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1.
 
No subject
Mar 10, 2008, 20:18
PHJF
 
1.
No subject Mar 10, 2008, 20:18
Mar 10, 2008, 20:18
 PHJF
 
I blame Intel.
Steam + PSN: PHJF
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2.
 
This is how a dinosaur goes extinct
Mar 10, 2008, 20:23
2.
This is how a dinosaur goes extinct Mar 10, 2008, 20:23
Mar 10, 2008, 20:23
 
"You have really low-end games with little hardware requirements, like Maple Story. That is a $100 million-a-year business."

"PCs are good for anything, just not games."

3.
 
No subject
Mar 10, 2008, 20:36
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No subject Mar 10, 2008, 20:36
Mar 10, 2008, 20:36
 
as long as companies like nvidia are continually worshipped for their products rather than criticized for forcing price levels that are simply ridiculous for non-hobbyists, nothing will change.

If they want to be such a large part of the industry they better start acting to shape it for everyone and not a select few who can afford their overpriced product.

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I am a Blues Nazi.
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
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No subject
Mar 10, 2008, 20:37
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No subject Mar 10, 2008, 20:37
Mar 10, 2008, 20:37
 
Not everyone is a graphics whore. Until game developers learn this important lesson they will continue to not make the billions of dollars that companies like Blizzard pull in.

5.
 
Re: No subject
Mar 10, 2008, 20:42
5.
Re: No subject Mar 10, 2008, 20:42
Mar 10, 2008, 20:42
 
bunch of wankers


EDIT: Epic that is
This comment was edited on Mar 10, 20:42.
6.
 
Re: No subject
Mar 10, 2008, 20:43
6.
Re: No subject Mar 10, 2008, 20:43
Mar 10, 2008, 20:43
 
While Sweeney makes some good points, especially on the disparity between integrated and dedicated hardware, the entire basis of his argument is 100% wrong:

This is unfortunate, and this is one of main reasons behind the decline of the PC as a gaming platform.


There is no decline. These people need to take their heads out of their asses. An industry that continues to grow on all fronts - from high budget blockbusters, to one-man indie games, to casual franchises - is the direct opposite of a decline.


Sweeney needs to read this: http://www.gamasutra.com/php-bin/news_index.php?story=17744

This comment was edited on Mar 10, 20:44.
7.
 
Hump Has It Right
Mar 10, 2008, 20:48
7.
Hump Has It Right Mar 10, 2008, 20:48
Mar 10, 2008, 20:48
 
When a top of the line video card exceeds the price of the top console, said video card manufacturer will continue to see his market shrink until as such, both (AMD and Nvidea) will eventually merge, sending prices higher, thereby creating the same scenario. Eventually all games and gamers are forced to MS, Sony, Nintendo consoles thereby creating a closed market. So when you can't sell more video cards there are only 2 other ways to make profit: Price increase for cards, driving console prices up or doing more with less resources meaning layoffs.... Of course there is the expansion of the global economy, which is why we outsource. Pump payroll into say, India, in order get funds out there to purchase the consoles. Someday,the global economy will maximize but then prices go up. Global inflation.

We better hurry and find new life on other planets and outsource to them in order to feed console sales.

What the hell did I just say? Must be drunk.

e

Corp. America is so short sided.

This comment was edited on Mar 10, 20:50.
8.
 
Re: No subject
Mar 10, 2008, 20:56
8.
Re: No subject Mar 10, 2008, 20:56
Mar 10, 2008, 20:56
 
This is an iffy time to be making such statements about ridiculously priced hardware... With so many different brands of 8800GT 512Mb cards available in the 250-300 dollar range (and the ever-so-slightly lesser-performing but even cheaper 9600GT cards just hitting the market), for someone who already has a decent PCI-E based PC, the choice between tossing in one (or even two) of these cards in vs buying an X-box or PS3 gets a little harder, especially when you have to settle for those crappy-assed gamepads as controllers.

I've got two BFG 8800GT OC 512Mb cards in SLI mode that cost me prolly around the same as a PS3 kit, and after finishing Crysis on HIGH dx9 settings at framerates averaging in the 30s (never complained about stuttering for a change) and seeing COD4 with the details maxed out at 1440x900 with over 100fps, Bioshock maxed out and smooth as silk, I can safely conclude that my money was better spent on the PC cards than it would have on a PS3 or 360.

9.
 
No subject
Mar 10, 2008, 20:58
9.
No subject Mar 10, 2008, 20:58
Mar 10, 2008, 20:58
 
Quite the whining, this is getting boring. The AMD 9500 quad core with a decent, albeit integrated, gfx card, 3gig DDR 2, 1TB hd space is currently only $650.

That's a pretty high end machine for a low end price if you ask me.

If you want bells'n whistle gfx, the nvidia 9600 GT is $199, and voila, a pretty good rig for less than $1K

10.
 
Re: No subject
Mar 10, 2008, 21:19
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Re: No subject Mar 10, 2008, 21:19
Mar 10, 2008, 21:19
 
It's a great price, but most people would rather buy a console than learn how to put a new graphics card in their computer. Most people don't even know what the difference is between ram and a harddrive.

11.
 
Re: No subject
Mar 10, 2008, 21:24
11.
Re: No subject Mar 10, 2008, 21:24
Mar 10, 2008, 21:24
 

Ive been PC gaming since the beginning and by far its cheaper now than is ever been to buy or put together a decent gaming rig.

I used to build a new PC ever year around the holidays just to keep up with the new games. these days its every two or three years with the exception of a new GPU every year or so only because I'm a graphics whore and want to play with ever thing maxed out, most ppl are happy with much less.

BTW fuck you Sweeney your just another console whore.

12.
 
Re: No subject
Mar 10, 2008, 21:27
12.
Re: No subject Mar 10, 2008, 21:27
Mar 10, 2008, 21:27
 


Most people don't even know what the difference is between ram and a harddrive.

Sadly thats so true.

13.
 
Re: No subject
Mar 10, 2008, 21:30
13.
Re: No subject Mar 10, 2008, 21:30
Mar 10, 2008, 21:30
 
Anyone see a pattern emerging here?

Yes, what we have here is yet another overhyped developer blaming the platform because he couldn't make a good game again if his life depended on it.

You're running a little late there Tim, Peter Molyneux and Chris Taylor already beat you to it. Guys, the pc is no less a platform now than it was back when games like Unreal and Total Annihilation got you where you are today.

You want proof? Stardock. Look at how happy they are with how Sins of a Solar Empire is selling. Great game, great support, great company. Not that you'd know about any of that.

Makes me laugh how they're always so quick to point the finger when the reality is, these bastards just aren't any good at it anymore.

14.
 
No subject
Mar 10, 2008, 21:34
14.
No subject Mar 10, 2008, 21:34
Mar 10, 2008, 21:34
 
They are all focused on casual gamers right now thats the industry focus. Plus Sweeney comes from the camp of making tings easier to develop which can be true if you only have to build for specific consoles.

My problem is that you just cannot get the networking capabilities out of console games that you can out of PC games. Secondly, I want to use a fricking keyboard and mouse. How hard is it to build in that support on console games?. Lastly, dedicated servers and mods.

PC gaming is where most game enthusiasts reside. Thats a market that is totally being ignored by many. Fortunately some of the best developers support PC gaming (love you Valve). And I think the caliber of the games and their gameplay show it. Which is more popular Unreal 3 or a little extra feature of a game called Team Fortress?

Unreal 3 was an ultimate example of console FPS mindset. Lots of eye candy, millions of machines and guns crappy gameplay and UI.
This comment was edited on Mar 10, 21:39.
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Re: No subject
Mar 10, 2008, 22:07
15.
Re: No subject Mar 10, 2008, 22:07
Mar 10, 2008, 22:07
 
PC video cards are still making large gains and there's still new possibilities of integrated physics. Console games aren't going to look much better for another 2+ years or more as there's only so much you can do with a video card and processor core(s) set in stone. Mainstream gaming to these developers isn't about the best games. It's about the best profit margins.

16.
 
Re: No subject
Mar 10, 2008, 22:28
16.
Re: No subject Mar 10, 2008, 22:28
Mar 10, 2008, 22:28
 
Quite the whining, this is getting boring. The AMD 9500 quad core with a decent, albeit integrated, gfx card, 3gig DDR 2, 1TB hd space is currently only $650.

Too bad you can't see or hear it, or even interact with it.

This comment was edited on Mar 10, 22:29.
17.
 
Re: No subject
Mar 10, 2008, 22:39
17.
Re: No subject Mar 10, 2008, 22:39
Mar 10, 2008, 22:39
 
I think this post is a bit more newsworthy

http://forums.sinsofasolarempire.com/post.aspx?postid=303512

18.
 
Re: No subject
Mar 10, 2008, 23:00
Prez
 
18.
Re: No subject Mar 10, 2008, 23:00
Mar 10, 2008, 23:00
 Prez
 
The reason why we don't put copy protection on our games isn't because we're nice guys. We do it because the people who actually buy games don't like to mess with it. Our customers make the rules, not the pirates. Pirates don't count. We know our customers could pirate our games if they want but choose to support our efforts. So we return the favor - we make the games they want and deliver them how they want it. This is also known as operating like every other industry outside the PC game industry...
...Blaming piracy is easy. But it hides other underlying causes. When Sins popped up as the #1 best selling game at retail a couple weeks ago, a game that has no copy protect whatsoever, that should tell you that piracy is not the primary issue.


Can I get an Amen?
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
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19.
 
Re: No subject
Mar 10, 2008, 23:10
PHJF
 
19.
Re: No subject Mar 10, 2008, 23:10
Mar 10, 2008, 23:10
 PHJF
 
Fact is I've run into plenty of people who would otherwise love to play PC games but they find out (after the fact) that their PC is ill equipped for the task. The humongous majority of PC purchases are for internet browsing, word processing, whatever. As such they come with barely enough graphical power to push the Windows Desktop let alone 3D Game XYZ. So John and Jill find a game and try to play it only to wonder why their brand new Dell is woefully unable to keep up.
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20.
 
Re: No subject
Mar 10, 2008, 23:13
Prez
 
20.
Re: No subject Mar 10, 2008, 23:13
Mar 10, 2008, 23:13
 Prez
 
That's a situation the hardware manufacturers could fix tomorrow if they wanted to.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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